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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using OpenMetaverse;
- namespace OpenSim.Framework
- {
- [Serializable]
- public class GridInstantMessage
- {
- public Guid fromAgentID;
- public string fromAgentName;
- public Guid toAgentID;
- public byte dialog;
- public bool fromGroup;
- public string message;
- public Guid imSessionID;
- public byte offline;
- public Vector3 Position;
- public byte[] binaryBucket;
- public uint ParentEstateID;
- public Guid RegionID;
- public uint timestamp;
- public GridInstantMessage()
- {
- binaryBucket = Array.Empty<byte>();
- }
- public GridInstantMessage(GridInstantMessage im, bool addTimestamp)
- {
- fromAgentID = im.fromAgentID;
- fromAgentName = im.fromAgentName;
- toAgentID = im.toAgentID;
- dialog = im.dialog;
- fromGroup = im.fromGroup;
- message = im.message;
- imSessionID = im.imSessionID;
- offline = im.offline;
- Position = im.Position;
- binaryBucket = im.binaryBucket;
- RegionID = im.RegionID;
- ParentEstateID = im.ParentEstateID;
- if (addTimestamp)
- timestamp = (uint)Util.UnixTimeSinceEpoch();
- }
- public GridInstantMessage(IScene scene, UUID _fromAgentID,
- string _fromAgentName, UUID _toAgentID,
- byte _dialog, bool _fromGroup, string _message,
- UUID _imSessionID, bool _offline, Vector3 _position,
- byte[] _binaryBucket, bool addTimestamp)
- {
- fromAgentID = _fromAgentID.Guid;
- fromAgentName = _fromAgentName;
- toAgentID = _toAgentID.Guid;
- dialog = _dialog;
- fromGroup = _fromGroup;
- message = _message;
- imSessionID = _imSessionID.Guid;
- if (_offline)
- offline = 1;
- else
- offline = 0;
- Position = _position;
- binaryBucket = _binaryBucket;
- if (scene != null)
- {
- ParentEstateID = scene.RegionInfo.EstateSettings.ParentEstateID;
- RegionID = scene.RegionInfo.RegionSettings.RegionUUID.Guid;
- }
- if (addTimestamp)
- timestamp = (uint)Util.UnixTimeSinceEpoch();
- }
- public GridInstantMessage(IScene scene, UUID _fromAgentID,
- string _fromAgentName, UUID _toAgentID, byte _dialog,
- string _message, bool _offline,
- Vector3 _position) : this(scene, _fromAgentID, _fromAgentName,
- _toAgentID, _dialog, false, _message,
- _fromAgentID ^ _toAgentID, _offline, _position, Array.Empty<byte>(), true)
- {
- }
- }
- }
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