Mic Bowman 17dab7245f Merge branch 'master' into bulletsim 13 년 전
..
Animation 4402851b08 Get NPCs to revert to the correct 'resting' animation (e.g. stand or hover) after finishing their movement. This also fixes judder after an avatar has finished "go here"/autopilot movement in a viewer. 13 년 전
Scripting 4b75353cbf Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon 15 년 전
Serialization cf3ffe5bb4 Fix llAttachToAvatar() 13 년 전
Tests c1a34cd8da Don't try to save changed attachment states when an NPC with attachments is removed from the scene. 13 년 전
Types 4d83b2d8a6 remove unused BasicQuadTreeNode 14 년 전
AsyncInventorySender.cs e68ae44b6b minor: remove mono compiler warning 13 년 전
AsyncSceneObjectGroupDeleter.cs 71114d4ad1 refactor: rename DeleteToInventory() to CopyToInventory() 13 년 전
Border.cs 606e831ff5 Formatting cleanup. 15 년 전
Cardinals.cs 56ddd6828c Add copyright headers. Formatting cleanup. 15 년 전
CoalescedSceneObjects.cs 68cc5b46fe refactor: move code to obtain the coalescence size and object offsets into CoalescedSceneObjects from the serializer. 13 년 전
EntityBase.cs 6d4432f440 refactor: simplify EntityBase.IsDeleted property 13 년 전
EntityManager.cs 3b1c91c24b remove mono compiler warnings 14 년 전
EventManager.cs 6e4ec29722 Do a partial fix/implementation of OSSL osNpcMoveTo() 13 년 전
Prioritizer.cs 33a894f3d2 refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid pointless duplication of identical values 13 년 전
RegionStatsHandler.cs c5ea783526 OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted. 15 년 전
ReturnInfo.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 년 전
Scene.Inventory.cs 795b56e695 Related to #4689 - Adding missing null check for SceneObjectPart 13 년 전
Scene.PacketHandlers.cs 9f72fbcb75 Add an async inventory details sender to respond to FetchInventory packets. 13 년 전
Scene.Permissions.cs 5286198650 Add permissions hooks for object transfers 14 년 전
Scene.cs 33a894f3d2 refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid pointless duplication of identical values 13 년 전
SceneBase.cs c1a34cd8da Don't try to save changed attachment states when an NPC with attachments is removed from the scene. 13 년 전
SceneCommunicationService.cs cf24069227 Change UpdateAgent (for changes in agent position) to be sent 14 년 전
SceneGraph.cs 795b56e695 Related to #4689 - Adding missing null check for SceneObjectPart 13 년 전
SceneManager.cs 384cb79a1a Merge branch 'master' into bulletsim 13 년 전
SceneObjectGroup.Inventory.cs e36cab99fd minor: small amount of method doc and some commented out odds and ends 13 년 전
SceneObjectGroup.cs 1615e7d29f Eliminate duplicate AttachmentPoint properties by always using the one stored in the root part's state field. 13 년 전
SceneObjectPart.cs 33a894f3d2 refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid pointless duplication of identical values 13 년 전
SceneObjectPartInventory.cs 33a894f3d2 refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid pointless duplication of identical values 13 년 전
ScenePresence.cs be357f8fee Fix bug in persisting saved appearances for npcs 13 년 전
SceneViewer.cs 33a894f3d2 refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid pointless duplication of identical values 13 년 전
SimStatsReporter.cs 004b395d12 Make SImStatsReporter pick ObjectCapacity striaght out of region info 14 년 전
TerrainChannel.cs 387e9f7a7f * Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework) 15 년 전
TerrainUtil.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 년 전
UndoState.cs c122489e09 Partially fix autopilot/go here 13 년 전
UuidGatherer.cs 63c1b7e475 Alter uuid gather so that it properly analyzes coalesced objects. 13 년 전