Mic Bowman 17dab7245f Merge branch 'master' into bulletsim преди 13 години
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Animation 4402851b08 Get NPCs to revert to the correct 'resting' animation (e.g. stand or hover) after finishing their movement. This also fixes judder after an avatar has finished "go here"/autopilot movement in a viewer. преди 13 години
Scripting 4b75353cbf Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon преди 15 години
Serialization cf3ffe5bb4 Fix llAttachToAvatar() преди 13 години
Tests c1a34cd8da Don't try to save changed attachment states when an NPC with attachments is removed from the scene. преди 13 години
Types 4d83b2d8a6 remove unused BasicQuadTreeNode преди 14 години
AsyncInventorySender.cs e68ae44b6b minor: remove mono compiler warning преди 13 години
AsyncSceneObjectGroupDeleter.cs 71114d4ad1 refactor: rename DeleteToInventory() to CopyToInventory() преди 13 години
Border.cs 606e831ff5 Formatting cleanup. преди 15 години
Cardinals.cs 56ddd6828c Add copyright headers. Formatting cleanup. преди 15 години
CoalescedSceneObjects.cs 68cc5b46fe refactor: move code to obtain the coalescence size and object offsets into CoalescedSceneObjects from the serializer. преди 13 години
EntityBase.cs 6d4432f440 refactor: simplify EntityBase.IsDeleted property преди 13 години
EntityManager.cs 3b1c91c24b remove mono compiler warnings преди 14 години
EventManager.cs 6e4ec29722 Do a partial fix/implementation of OSSL osNpcMoveTo() преди 13 години
Prioritizer.cs 33a894f3d2 refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid pointless duplication of identical values преди 13 години
RegionStatsHandler.cs c5ea783526 OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted. преди 15 години
ReturnInfo.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. преди 15 години
Scene.Inventory.cs 795b56e695 Related to #4689 - Adding missing null check for SceneObjectPart преди 13 години
Scene.PacketHandlers.cs 9f72fbcb75 Add an async inventory details sender to respond to FetchInventory packets. преди 13 години
Scene.Permissions.cs 5286198650 Add permissions hooks for object transfers преди 14 години
Scene.cs 33a894f3d2 refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid pointless duplication of identical values преди 13 години
SceneBase.cs c1a34cd8da Don't try to save changed attachment states when an NPC with attachments is removed from the scene. преди 13 години
SceneCommunicationService.cs cf24069227 Change UpdateAgent (for changes in agent position) to be sent преди 14 години
SceneGraph.cs 795b56e695 Related to #4689 - Adding missing null check for SceneObjectPart преди 13 години
SceneManager.cs 384cb79a1a Merge branch 'master' into bulletsim преди 13 години
SceneObjectGroup.Inventory.cs e36cab99fd minor: small amount of method doc and some commented out odds and ends преди 13 години
SceneObjectGroup.cs 1615e7d29f Eliminate duplicate AttachmentPoint properties by always using the one stored in the root part's state field. преди 13 години
SceneObjectPart.cs 33a894f3d2 refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid pointless duplication of identical values преди 13 години
SceneObjectPartInventory.cs 33a894f3d2 refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid pointless duplication of identical values преди 13 години
ScenePresence.cs be357f8fee Fix bug in persisting saved appearances for npcs преди 13 години
SceneViewer.cs 33a894f3d2 refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid pointless duplication of identical values преди 13 години
SimStatsReporter.cs 004b395d12 Make SImStatsReporter pick ObjectCapacity striaght out of region info преди 14 години
TerrainChannel.cs 387e9f7a7f * Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework) преди 15 години
TerrainUtil.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. преди 15 години
UndoState.cs c122489e09 Partially fix autopilot/go here преди 13 години
UuidGatherer.cs 63c1b7e475 Alter uuid gather so that it properly analyzes coalesced objects. преди 13 години