1
0
Adam Frisby 712b43ad2e * Rex merge, bin dir. 16 жил өмнө
..
AnimationsAssetSet 712b43ad2e * Rex merge, bin dir. 16 жил өмнө
Avatar 778092e075 Part #2 of previous commit. 16 жил өмнө
BodyPartsAssetSet 712b43ad2e * Rex merge, bin dir. 16 жил өмнө
ClothingAssetSet 712b43ad2e * Rex merge, bin dir. 16 жил өмнө
GesturesAssetSet 712b43ad2e * Rex merge, bin dir. 16 жил өмнө
LandmarksAssetSet 712b43ad2e * Rex merge, bin dir. 16 жил өмнө
NotecardsAssetSet 712b43ad2e * Rex merge, bin dir. 16 жил өмнө
ObjectsAssetSet 712b43ad2e * Rex merge, bin dir. 16 жил өмнө
OpenSimAssetSet 712b43ad2e * Rex merge, bin dir. 16 жил өмнө
PhotosAssetSet 712b43ad2e * Rex merge, bin dir. 16 жил өмнө
ScriptsAssetSet 712b43ad2e * Rex merge, bin dir. 16 жил өмнө
SoundsAssetSet 712b43ad2e * Rex merge, bin dir. 16 жил өмнө
TexturesAssetSet 712b43ad2e * Rex merge, bin dir. 16 жил өмнө
AssetSets.xml 778092e075 Part #2 of previous commit. 16 жил өмнө
README.txt 778092e075 Part #2 of previous commit. 16 жил өмнө

README.txt

README

OpenSim comes with a default asset set contained in the OpenSimAssetSet
directory. You can also load up your own asset set to OpenSim on startup by
making a file entry in AssetSets.xml. This file should point towards an XML
file which details the assets in your asset set. The
OpenSimAssetSet/OpenSimAssetSet.xml is a good template for the information
required.

If you want your assets to show up in the standard inventory library for an
avatar, you will also need to add separate entries to the xml files in the
bin/inventory configuration directory.