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BSCharacter.cs
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2b19a112d9
Remove unused SetAcceleration and add set on Acceleration parameter
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13 years ago |
BSDynamics.cs
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302d72701d
BulletSim initial checkin
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13 years ago |
BSPlugin.cs
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302d72701d
BulletSim initial checkin
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13 years ago |
BSPrim.cs
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2b19a112d9
Remove unused SetAcceleration and add set on Acceleration parameter
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13 years ago |
BSScene.cs
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96dce3e16c
Use GetMeshKey from PrimitiveBaseShape.
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13 years ago |
BulletSimAPI.cs
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21708b832b
BulletSim: add mesh representation. Use meshes for static objects and switch to hulls for physical objects.
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13 years ago |