Dan Lake 2b19a112d9 Remove unused SetAcceleration and add set on Acceleration parameter 13 anni fa
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BSCharacter.cs 2b19a112d9 Remove unused SetAcceleration and add set on Acceleration parameter 13 anni fa
BSDynamics.cs 302d72701d BulletSim initial checkin 13 anni fa
BSPlugin.cs 302d72701d BulletSim initial checkin 13 anni fa
BSPrim.cs 2b19a112d9 Remove unused SetAcceleration and add set on Acceleration parameter 13 anni fa
BSScene.cs 96dce3e16c Use GetMeshKey from PrimitiveBaseShape. 13 anni fa
BulletSimAPI.cs 21708b832b BulletSim: add mesh representation. Use meshes for static objects and switch to hulls for physical objects. 13 anni fa