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AvatarFactory
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124f66bfc2
jhurliman's patch in http://opensimulator.org/mantis/view.php?id=4024
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hace 15 años |
Chat
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40464f6cc6
Change chat config code so that enabled = false actually does disable the chat module
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hace 15 años |
Combat
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588361e2a2
Experimental change to use an immutable array for iterating ScenePresences, avoiding locking and copying the list each time it is accessed
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hace 15 años |
Dialog
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588361e2a2
Experimental change to use an immutable array for iterating ScenePresences, avoiding locking and copying the list each time it is accessed
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hace 15 años |
Friends
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9f5c2acd12
Formatting cleanup.
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hace 15 años |
Gestures
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ee205e7e81
Formatting cleanup.
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hace 15 años |
Gods
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4847e62e9f
* Switched all operations on the list of clients that could be either sync or async to use Scene.ForEachClient() instead of referencing ClientManager directly
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hace 15 años |
Groups
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e4d26d7bfa
When a shared module hooks OnClientClosed, it has no way of finding
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hace 15 años |
InstantMessage
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5d07e18980
A synchronous call to the messaging server was blocking the process of promoting an agent to a root agent (logins and teleports). Changed to an async method
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hace 15 años |
Inventory
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2bc19a1e23
Resolve issue where an iar load fails to preserve original item creators
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hace 15 años |
Lure
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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hace 15 años |
NPC
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158ad39df0
Add copyright header. Formatting cleanup.
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hace 15 años |
ObjectCaps
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a7043ebf53
Attempt to make it so items rezzed from inventory aren't half in the ground or half in the prim they are being rezzed on top off. This is currently only correct for single prims (not link groups) and unrotated prims. Next step is to fix for link sets and rotated prims.
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hace 15 años |
Profiles
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3669115d60
Some small fixes
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hace 15 años |