Justin Clark-Casey (justincc) 2bc19a1e23 Resolve issue where an iar load fails to preserve original item creators 15 years ago
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AvatarFactory 124f66bfc2 jhurliman's patch in http://opensimulator.org/mantis/view.php?id=4024 15 years ago
Chat 40464f6cc6 Change chat config code so that enabled = false actually does disable the chat module 15 years ago
Combat 588361e2a2 Experimental change to use an immutable array for iterating ScenePresences, avoiding locking and copying the list each time it is accessed 15 years ago
Dialog 588361e2a2 Experimental change to use an immutable array for iterating ScenePresences, avoiding locking and copying the list each time it is accessed 15 years ago
Friends 9f5c2acd12 Formatting cleanup. 15 years ago
Gestures ee205e7e81 Formatting cleanup. 15 years ago
Gods 4847e62e9f * Switched all operations on the list of clients that could be either sync or async to use Scene.ForEachClient() instead of referencing ClientManager directly 15 years ago
Groups e4d26d7bfa When a shared module hooks OnClientClosed, it has no way of finding 15 years ago
InstantMessage 5d07e18980 A synchronous call to the messaging server was blocking the process of promoting an agent to a root agent (logins and teleports). Changed to an async method 15 years ago
Inventory 2bc19a1e23 Resolve issue where an iar load fails to preserve original item creators 15 years ago
Lure 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 years ago
NPC 158ad39df0 Add copyright header. Formatting cleanup. 15 years ago
ObjectCaps a7043ebf53 Attempt to make it so items rezzed from inventory aren't half in the ground or half in the prim they are being rezzed on top off. This is currently only correct for single prims (not link groups) and unrotated prims. Next step is to fix for link sets and rotated prims. 15 years ago
Profiles 3669115d60 Some small fixes 15 years ago