Diva Canto
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d00f73c3a4
Deleted OpenSim.Framework.Communications. Moved its two remaining files to OpenSim.Framework.
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před 9 roky |
Diva Canto
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9d7e310e21
Deleted commented code
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před 9 roky |
Diva Canto
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dac8edd5dd
Transformed the LLUDP ad-hoc plugin into a region module. It works.
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před 9 roky |
Diva Canto
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11194209df
First commit where physics work as region module.
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před 9 roky |
Diva Canto
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ce2c67876e
More namespace and dll name changes. Still no functional changes.
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před 9 roky |
Diva Canto
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2c0cad6dd3
Renamed the namespaces too
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před 9 roky |
Diva Canto
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5648eb7bd1
Moved instantiation of SceneCommunicationService object to inside the scene constructor. This was a left over from the original monolithic design of scene communications. The less the instantiators of scenes know about the scene's internals, the better.
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před 9 roky |
Justin Clark-Casey (justincc)
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86367d7219
refactor: Move methods to start a monitored thread, start work in its own thread and run work in the jobengine from Watchdog to a WorkManager class.
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před 10 roky |
Justin Clark-Casey (justincc)
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b1fd0d35e5
Make small adjustment to JobEngine default from previous commit to enable it when [Startup] section is not present (though this is extremely unlikely).
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před 10 roky |
Justin Clark-Casey (justincc)
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59b38f842a
Add [Startup] JobEngineEnabled setting that allows the job engine to be disabled for testing purposes if necessary.
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před 10 roky |
Justin Clark-Casey (justincc)
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281969093f
Start JobEngine by default in simulator for now.
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před 10 roky |
Justin Clark-Casey (justincc)
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3654ae8d8c
Allow the "debug scene set physics false|true" command to work when bulletsim physics is running in a separate thread.
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před 10 roky |
Justin Clark-Casey (justincc)
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889194db63
Actually call Close() for shared region modules when the simulator is being shutdown.
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před 10 roky |
Diva Canto
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2ff9ea3f80
Fixed a few things pertaining to interfacing with the estate service. Specifically, StoreEstateSettings was not being used anywhere; instead EstatSetting.Save was being called, but that method is a trigger to the DB-layer code directly, which, besides being wrong, was making it impossible to replace the service with a remote connector.
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před 10 roky |
Melanie
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a108fcac95
Restore overload mode accidentally disabled in a prior commit. Add a new
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před 10 roky |
Melanie
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a4d322dcd1
Allow the setting from the environment to take effect if no explicit setting is given.
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před 10 roky |
Dev Random
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3d0778bcd6
Allow Mono Plugin Registry setting for Regions
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před 10 roky |
Robert Adams
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13a9a4b653
varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.
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před 11 roky |
Robert Adams
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604b39cea9
Merge branch 'master' into varregion
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před 11 roky |
Justin Clark-Casey (justincc)
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7cab41f422
refactor: replace verbose checks with String.IsNullOrEmpty where applicable.
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před 11 roky |
Robert Adams
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f2810bf03a
varregion: add plumbing to pass region size from Scene down to the
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před 11 roky |
Robert Adams
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317c04fe17
VarRegion: change RegionInfo storage of region coordinates from region
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před 11 roky |
Robert Adams
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50c163ae6c
Add a JSON web fetch of the statististics managed by StatsManager.
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před 11 roky |
Justin Clark-Casey (justincc)
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e19defde36
Add "show caps stats by user" and "show caps stats by cap" console commands to print various counts of capability invocation by user and by cap
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před 11 roky |
Justin Clark-Casey (justincc)
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5dbdd5f8b4
refactor: Make stats and sim status simpler by extending BaseStreamHandler like other handlers instead of implementing the IStreamedRequestHandler interface directly
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před 11 roky |
Justin Clark-Casey (justincc)
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0d2fd0d914
Make general server stats available on the robust console as well as the simulator console
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před 11 roky |
Justin Clark-Casey (justincc)
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304c5d4a8b
On startup, start scenes after we're set up all local scenes, rather than starting scenes before others have been created.
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před 11 roky |
Justin Clark-Casey (justincc)
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c5de9840b0
refactor: Remove IClientNetworkServer.NetworkStop() in favour of existing Stop().
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před 11 roky |
Justin Clark-Casey (justincc)
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12900ea84e
Log same environment information to Robust log as is already done for simulator logs, for debug purposes
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před 11 roky |
Justin Clark-Casey (justincc)
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faf96f5c85
minor: Log location in which simulator/robust was started.
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před 11 roky |