Commit History

Auteur SHA1 Bericht Datum
  Diva Canto d00f73c3a4 Deleted OpenSim.Framework.Communications. Moved its two remaining files to OpenSim.Framework. 9 jaren geleden
  Diva Canto 9d7e310e21 Deleted commented code 9 jaren geleden
  Diva Canto dac8edd5dd Transformed the LLUDP ad-hoc plugin into a region module. It works. 9 jaren geleden
  Diva Canto 11194209df First commit where physics work as region module. 9 jaren geleden
  Diva Canto ce2c67876e More namespace and dll name changes. Still no functional changes. 9 jaren geleden
  Diva Canto 2c0cad6dd3 Renamed the namespaces too 9 jaren geleden
  Diva Canto 5648eb7bd1 Moved instantiation of SceneCommunicationService object to inside the scene constructor. This was a left over from the original monolithic design of scene communications. The less the instantiators of scenes know about the scene's internals, the better. 9 jaren geleden
  Justin Clark-Casey (justincc) 86367d7219 refactor: Move methods to start a monitored thread, start work in its own thread and run work in the jobengine from Watchdog to a WorkManager class. 10 jaren geleden
  Justin Clark-Casey (justincc) b1fd0d35e5 Make small adjustment to JobEngine default from previous commit to enable it when [Startup] section is not present (though this is extremely unlikely). 10 jaren geleden
  Justin Clark-Casey (justincc) 59b38f842a Add [Startup] JobEngineEnabled setting that allows the job engine to be disabled for testing purposes if necessary. 10 jaren geleden
  Justin Clark-Casey (justincc) 281969093f Start JobEngine by default in simulator for now. 10 jaren geleden
  Justin Clark-Casey (justincc) 3654ae8d8c Allow the "debug scene set physics false|true" command to work when bulletsim physics is running in a separate thread. 10 jaren geleden
  Justin Clark-Casey (justincc) 889194db63 Actually call Close() for shared region modules when the simulator is being shutdown. 10 jaren geleden
  Diva Canto 2ff9ea3f80 Fixed a few things pertaining to interfacing with the estate service. Specifically, StoreEstateSettings was not being used anywhere; instead EstatSetting.Save was being called, but that method is a trigger to the DB-layer code directly, which, besides being wrong, was making it impossible to replace the service with a remote connector. 10 jaren geleden
  Melanie a108fcac95 Restore overload mode accidentally disabled in a prior commit. Add a new 10 jaren geleden
  Melanie a4d322dcd1 Allow the setting from the environment to take effect if no explicit setting is given. 10 jaren geleden
  Dev Random 3d0778bcd6 Allow Mono Plugin Registry setting for Regions 10 jaren geleden
  Robert Adams 13a9a4b653 varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z. 11 jaren geleden
  Robert Adams 604b39cea9 Merge branch 'master' into varregion 11 jaren geleden
  Justin Clark-Casey (justincc) 7cab41f422 refactor: replace verbose checks with String.IsNullOrEmpty where applicable. 11 jaren geleden
  Robert Adams f2810bf03a varregion: add plumbing to pass region size from Scene down to the 11 jaren geleden
  Robert Adams 317c04fe17 VarRegion: change RegionInfo storage of region coordinates from region 11 jaren geleden
  Robert Adams 50c163ae6c Add a JSON web fetch of the statististics managed by StatsManager. 11 jaren geleden
  Justin Clark-Casey (justincc) e19defde36 Add "show caps stats by user" and "show caps stats by cap" console commands to print various counts of capability invocation by user and by cap 11 jaren geleden
  Justin Clark-Casey (justincc) 5dbdd5f8b4 refactor: Make stats and sim status simpler by extending BaseStreamHandler like other handlers instead of implementing the IStreamedRequestHandler interface directly 11 jaren geleden
  Justin Clark-Casey (justincc) 0d2fd0d914 Make general server stats available on the robust console as well as the simulator console 11 jaren geleden
  Justin Clark-Casey (justincc) 304c5d4a8b On startup, start scenes after we're set up all local scenes, rather than starting scenes before others have been created. 11 jaren geleden
  Justin Clark-Casey (justincc) c5de9840b0 refactor: Remove IClientNetworkServer.NetworkStop() in favour of existing Stop(). 11 jaren geleden
  Justin Clark-Casey (justincc) 12900ea84e Log same environment information to Robust log as is already done for simulator logs, for debug purposes 11 jaren geleden
  Justin Clark-Casey (justincc) faf96f5c85 minor: Log location in which simulator/robust was started. 11 jaren geleden