Historia zmian

Autor SHA1 Wiadomość Data
  Mic Bowman 17dab7245f Merge branch 'master' into bulletsim 13 lat temu
  Justin Clark-Casey (justincc) be357f8fee Fix bug in persisting saved appearances for npcs 13 lat temu
  Robert Adams 96dce3e16c Use GetMeshKey from PrimitiveBaseShape. 13 lat temu
  Mic Bowman 648866b597 Merge branch 'master' into bulletsim 13 lat temu
  Robert Adams 18037d41c4 Move GetMeshKey from buried inside Meshmerizer to a public method on PrimitiveBaseShape 13 lat temu
  Robert Adams 80a2b81d52 Add level of detail specification to optionally reduce the number of vertices in generated prim meshes 13 lat temu
  Makopoppo 795b56e695 Related to #4689 - Adding missing null check for SceneObjectPart 13 lat temu
  Justin Clark-Casey (justincc) d4d894c20f Stop avatars returning from neighbouring regions from stalling on the border crossing. 13 lat temu
  Justin Clark-Casey (justincc) 1615e7d29f Eliminate duplicate AttachmentPoint properties by always using the one stored in the root part's state field. 13 lat temu
  Justin Clark-Casey (justincc) b7700428ec refactor: camel case AttachmentPoint method arg as per code standards 13 lat temu
  Justin Clark-Casey (justincc) 33a894f3d2 refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid pointless duplication of identical values 13 lat temu
  Robert Adams 21708b832b BulletSim: add mesh representation. Use meshes for static objects and switch to hulls for physical objects. 13 lat temu
  Mic Bowman 23f10f1d22 Merge branch 'master' into bulletsim 13 lat temu
  Justin Clark-Casey (justincc) 15a514fcbc refactor: simplify SOP.AttachedAvatar into SOG.AttachedAvatar 13 lat temu
  Justin Clark-Casey (justincc) 5f3ffc195f refactor: move SOG.DetachToGround() to AttachmentsModule.DetachSceneObjectToGround() and remove redundant code 13 lat temu
  Justin Clark-Casey (justincc) ae614c1264 refactor: simplify DetachSingleAttachmentToGround() by retrieving the scene object group direct 13 lat temu
  Justin Clark-Casey (justincc) 040ad11e61 refactor: remove common presence set up in attachments tests 13 lat temu
  Justin Clark-Casey (justincc) dc61bf4b1f comment out verbose test logging from last commit 13 lat temu
  Justin Clark-Casey (justincc) 1dba047e4d add regression test for detaching an attachment to the scene 13 lat temu
  Justin Clark-Casey (justincc) 002313bf13 refactor: move sog.DetachToInventoryPrep() into AttachmentsModule.DetachSingleAttachmentToInv() 13 lat temu
  Justin Clark-Casey (justincc) fcbed6479a Downgrade warning about not saving unchanged attachment to debug instead, and change text to better indicate what it's saying 13 lat temu
  Justin Clark-Casey (justincc) 6c692d2e21 Fix a very recent regression from llAttachToAvatar() fix where I accidentally stopped normal script state persistence on login/logout and attach/detach 13 lat temu
  BlueWall 04d42860fe Merge branch 'master' of /home/opensim/src/opensim 13 lat temu
  Micheil Merlin cf42fcd978 llSetPrimitiveParams correct prim hollow for cases where limit should be 70%. 13 lat temu
  Justin Clark-Casey (justincc) 4b4c5e69e5 Remove forcing of phantom on ground attached objects - attachments can be both non-phantom and flagged as physical. 13 lat temu
  Justin Clark-Casey (justincc) d5dc8133fc remove pointless IsDeleted check on SP.RezAttachments() 13 lat temu
  Justin Clark-Casey (justincc) 6d4432f440 refactor: simplify EntityBase.IsDeleted property 13 lat temu
  Justin Clark-Casey (justincc) 21f1b68fdf extend initial rez regression test to check that attachment is phantom 13 lat temu
  Justin Clark-Casey (justincc) 73d913dad2 Make objects attached from the ground phantom 13 lat temu
  Justin Clark-Casey (justincc) 9ba4511d3e add SOG helper properties IsPhantom, IsTemporary, etc. to improve code readability 13 lat temu