Robert Adams
|
4179d8f651
BulletSim: add LSL function and plumbing for setting a spring
|
11 gadi atpakaļ |
Robert Adams
|
bde8ac6a5c
BulletSim: add extended physics LSL constants for axis specification.
|
11 gadi atpakaļ |
Robert Adams
|
9d04c6a828
BulletSim: ability to specify groups of axis to modify in constraint parameters that control multiple axis. Add useLinearReferenceFrameA constraint parameter.
|
11 gadi atpakaļ |
Robert Adams
|
7a9eb26b00
BulletSim: add axis parameter for specifying enable, damping, and stiffness for spring constraints. Renumber parameter ops since I can as no one is using them yet.
|
11 gadi atpakaļ |
Robert Adams
|
2e32b2aacb
BulletSim: implementation of setting spring specific physical parameters. Add setting of linkset type to physChangeLinkParams. Lots of detail logging for setting of linkset constraint parameters.
|
11 gadi atpakaļ |
Robert Adams
|
70438ff6ab
BulletSim: pass both root and child BSPhysObjects to Extension function. Update routines to use the new parameters list from above change.
|
11 gadi atpakaļ |
Robert Adams
|
1b021e0eaa
BulletSim: add ID parameter to TaintedObject calls so logging will include LocalID of object which created the taint.
|
11 gadi atpakaļ |
Robert Adams
|
21a046e622
BulletSim: Extension parameters passed through the classes made to pass just and array of objects rather than a mixture of parameters and array. Makes understanding and parsing what is being passed much easier.
|
11 gadi atpakaļ |
Robert Adams
|
fd3e267ec6
BulletSim: add extended physics function physGetLinkType(linkNum). Add implementation of physChangeLinkParams() in BSLinksetConstraint.
|
11 gadi atpakaļ |
Robert Adams
|
1076f56373
BulletSim: change ExtendedPhysics constants to 'const' so they can be used as case variables in switch statements.
|
11 gadi atpakaļ |
Robert Adams
|
0dd47d88de
BulletSim: add physChangeLinkParams to set individual parameters on link constraints. Not fully functional. Remove double definition of ExtendedPhysics parameters by having BulletSim reference the optional module (addition to prebuild.xml and usings).
|
11 gadi atpakaļ |
Robert Adams
|
826f8ce791
BulletSim: add physChangeLinkSpring to change linkset link to be a spring constraint. Add implementation to create spring constraint. Send up property updates for linkset children at the end of flexible linkset links. The simulator probably doesn't do the right thing yet.
|
11 gadi atpakaļ |
Robert Adams
|
05ff4379f0
BulletSim: Linkset.Refresh() calls internal ScheduleRebuild() to recreate the linkset physics at next PostTaint time. Replace the existing calls to ScheduleRebuild to be calls to Refresh(). This allows external routines to make changes to parameters and then cause the linkset to rebuild.
|
11 gadi atpakaļ |
Robert Adams
|
87aedc44a0
BulletSim: complete linkage of spring constraint into linkset constraint.
|
11 gadi atpakaļ |
Robert Adams
|
719380380a
BulletSim: fixes for change linkset implementation of physical linksets.
|
11 gadi atpakaļ |
Robert Adams
|
24df15dab7
BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType'
|
11 gadi atpakaļ |
Robert Adams
|
5bcccfc305
BulletSim: add BSLinkInfo structure to remember link specific information
|
11 gadi atpakaļ |
Robert Adams
|
af9deed135
Revert "Revert "BulletSim: freshen up the code for constraint based linksets.""
|
11 gadi atpakaļ |
Robert Adams
|
44543ebe63
Revert "BulletSim: freshen up the code for constraint based linksets."
|
11 gadi atpakaļ |
Robert Adams
|
803632f8f3
BulletSim: freshen up the code for constraint based linksets.
|
11 gadi atpakaļ |
Robert Adams
|
ad1787770e
BulletSim: rename variable 'PhysicsScene' to be either 'PhysScene' or 'm_physicsScene' to match coding conventions and reduce confusion.
|
11 gadi atpakaļ |
Robert Adams
|
e5582939fd
BulletSim: massive refactor of shape classes. Removed shape specific code from BSShapeCollection. Using BSShape* classes to hold references to shape. Simplified shape dependency callbacks. Remove 'PreferredShape' methods and have each class specify shape type. Disable compound shape linkset for a later commit that will simplify linkset implementation.
|
11 gadi atpakaļ |
Robert Adams
|
885b45b112
BulletSim: rework parameter setting for different types of values
|
11 gadi atpakaļ |
Robert Adams
|
1b203601f4
BulletSim: include the linkage to the layered prim implementation. Separate layers for physical (vs simulator) location displacement and linksets.
|
11 gadi atpakaļ |
Robert Adams
|
a0d460e6bf
BulletSim: remove the unused RestoreBodyDependencies used by linksets
|
11 gadi atpakaļ |
Robert Adams
|
471c477863
BulletSim: allow changing position and rotation of a child of a linkset
|
11 gadi atpakaļ |
Robert Adams
|
c2a7af18b6
BulletSim: nearly complete in conversion from BulletSimAPI to BSAPITemplate. Only initialization and debug fuctions left.
|
12 gadi atpakaļ |
Robert Adams
|
5379d6d112
BulletSim: remove all the debug printing of pointer formatting (.ToString(X)) and replace it with a method on BulletBody, BulletShape, ...
|
12 gadi atpakaļ |
Robert Adams
|
203588e3c0
BulletSim: change physical data structures to classes. Add default
|
12 gadi atpakaļ |
Robert Adams
|
80cee1b85a
BulletSim: Fix single physical prim reporting its mass as zero.
|
12 gadi atpakaļ |