Commit History

Auteur SHA1 Bericht Datum
  Robert Adams 4179d8f651 BulletSim: add LSL function and plumbing for setting a spring 11 jaren geleden
  Robert Adams bde8ac6a5c BulletSim: add extended physics LSL constants for axis specification. 11 jaren geleden
  Robert Adams 9d04c6a828 BulletSim: ability to specify groups of axis to modify in constraint parameters that control multiple axis. Add useLinearReferenceFrameA constraint parameter. 11 jaren geleden
  Robert Adams 7a9eb26b00 BulletSim: add axis parameter for specifying enable, damping, and stiffness for spring constraints. Renumber parameter ops since I can as no one is using them yet. 11 jaren geleden
  Robert Adams 2e32b2aacb BulletSim: implementation of setting spring specific physical parameters. Add setting of linkset type to physChangeLinkParams. Lots of detail logging for setting of linkset constraint parameters. 11 jaren geleden
  Robert Adams 70438ff6ab BulletSim: pass both root and child BSPhysObjects to Extension function. Update routines to use the new parameters list from above change. 11 jaren geleden
  Robert Adams 1b021e0eaa BulletSim: add ID parameter to TaintedObject calls so logging will include LocalID of object which created the taint. 11 jaren geleden
  Robert Adams 21a046e622 BulletSim: Extension parameters passed through the classes made to pass just and array of objects rather than a mixture of parameters and array. Makes understanding and parsing what is being passed much easier. 11 jaren geleden
  Robert Adams fd3e267ec6 BulletSim: add extended physics function physGetLinkType(linkNum). Add implementation of physChangeLinkParams() in BSLinksetConstraint. 11 jaren geleden
  Robert Adams 1076f56373 BulletSim: change ExtendedPhysics constants to 'const' so they can be used as case variables in switch statements. 11 jaren geleden
  Robert Adams 0dd47d88de BulletSim: add physChangeLinkParams to set individual parameters on link constraints. Not fully functional. Remove double definition of ExtendedPhysics parameters by having BulletSim reference the optional module (addition to prebuild.xml and usings). 11 jaren geleden
  Robert Adams 826f8ce791 BulletSim: add physChangeLinkSpring to change linkset link to be a spring constraint. Add implementation to create spring constraint. Send up property updates for linkset children at the end of flexible linkset links. The simulator probably doesn't do the right thing yet. 11 jaren geleden
  Robert Adams 05ff4379f0 BulletSim: Linkset.Refresh() calls internal ScheduleRebuild() to recreate the linkset physics at next PostTaint time. Replace the existing calls to ScheduleRebuild to be calls to Refresh(). This allows external routines to make changes to parameters and then cause the linkset to rebuild. 11 jaren geleden
  Robert Adams 87aedc44a0 BulletSim: complete linkage of spring constraint into linkset constraint. 11 jaren geleden
  Robert Adams 719380380a BulletSim: fixes for change linkset implementation of physical linksets. 11 jaren geleden
  Robert Adams 24df15dab7 BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType' 11 jaren geleden
  Robert Adams 5bcccfc305 BulletSim: add BSLinkInfo structure to remember link specific information 11 jaren geleden
  Robert Adams af9deed135 Revert "Revert "BulletSim: freshen up the code for constraint based linksets."" 11 jaren geleden
  Robert Adams 44543ebe63 Revert "BulletSim: freshen up the code for constraint based linksets." 11 jaren geleden
  Robert Adams 803632f8f3 BulletSim: freshen up the code for constraint based linksets. 11 jaren geleden
  Robert Adams ad1787770e BulletSim: rename variable 'PhysicsScene' to be either 'PhysScene' or 'm_physicsScene' to match coding conventions and reduce confusion. 11 jaren geleden
  Robert Adams e5582939fd BulletSim: massive refactor of shape classes. Removed shape specific code from BSShapeCollection. Using BSShape* classes to hold references to shape. Simplified shape dependency callbacks. Remove 'PreferredShape' methods and have each class specify shape type. Disable compound shape linkset for a later commit that will simplify linkset implementation. 11 jaren geleden
  Robert Adams 885b45b112 BulletSim: rework parameter setting for different types of values 11 jaren geleden
  Robert Adams 1b203601f4 BulletSim: include the linkage to the layered prim implementation. Separate layers for physical (vs simulator) location displacement and linksets. 11 jaren geleden
  Robert Adams a0d460e6bf BulletSim: remove the unused RestoreBodyDependencies used by linksets 11 jaren geleden
  Robert Adams 471c477863 BulletSim: allow changing position and rotation of a child of a linkset 11 jaren geleden
  Robert Adams c2a7af18b6 BulletSim: nearly complete in conversion from BulletSimAPI to BSAPITemplate. Only initialization and debug fuctions left. 12 jaren geleden
  Robert Adams 5379d6d112 BulletSim: remove all the debug printing of pointer formatting (.ToString(X)) and replace it with a method on BulletBody, BulletShape, ... 12 jaren geleden
  Robert Adams 203588e3c0 BulletSim: change physical data structures to classes. Add default 12 jaren geleden
  Robert Adams 80cee1b85a BulletSim: Fix single physical prim reporting its mass as zero. 12 jaren geleden