Historique des commits

Auteur SHA1 Message Date
  UbitUmarov c060ce1c9c several cosmetic on physics il y a 2 ans
  UbitUmarov 0289011442 cosmetics on ubder meshing il y a 2 ans
  UbitUmarov f5883d8ce6 revert introduction of some in arguments il y a 2 ans
  UbitUmarov 65925027f1 c# things on physics; remove unused file (runprebuild) il y a 2 ans
  UbitUmarov d37bed10c9 ubode things il y a 2 ans
  UbitUmarov f7e7e9c054 ubode things il y a 2 ans
  UbitUmarov b763428ede ubode: do part of avatar/avatar broadband collision phase in managed code plus cosmetics il y a 2 ans
  UbitUmarov 5289b5c6bf minor change on collision account il y a 2 ans
  UbitUmarov 6d701b6759 add AvatarJump to phsycis engines. This is just a push in Z direction, Still needs scaling so engines to match. This new scaling is needed so does not impact old push ones il y a 2 ans
  UbitUmarov ad17ce0b51 CameraData is a bit too large to be a struct il y a 2 ans
  UbitUmarov 5728d634b5 cosmetics il y a 2 ans
  UbitUmarov 9d8220ac9f some reduction on large colision repulsive force on non physical placement of physical prims il y a 7 ans
  UbitUmarov 443fc60cdf store the physics inertia override in Mysql and add it to serializer. run prebuild is required il y a 7 ans
  UbitUmarov 6a35a965ff add OSSL functions to override linksets total mass, center of mass and inertia. replacing the crude automatic estimation based on prims known to physics and density. Changed parameters are still not saved, and are lost on region crossings. only suported by UbODE. EXPERIMENTAL feature, only test it for now.. don't try to use in products. il y a 7 ans
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup il y a 8 ans
  UbitUmarov 0628671d69 missing file il y a 8 ans
  UbitUmarov 9128c88d9b remove excess data il y a 8 ans
  Vegaslon c918dd74da Import plumbing from Halcyon for camera data to physics engine. il y a 8 ans
  UbitUmarov fcdf0b00b1 add give a body to default rootVelocity il y a 8 ans
  UbitUmarov aa9503ab86 revert bad last changes and fix the issue another way il y a 8 ans
  UbitUmarov 42a072d181 preserve max relative velocity on a colision report time slice il y a 8 ans
  UbitUmarov b2acef8aad remove the unused OBB physics parameters export, since they aren't actually usefull outside ubOde il y a 9 ans
  UbitUmarov deb4364f42 remove the use of Vector3 for axis locks on the rest of engines il y a 9 ans
  UbitUmarov 0045398324 move ugly convertion of axis locks 3 bit flags to a wasted vector3 down to PhysicsActor. Let engines use LockAngularMotion with either Vector3 argument or byte il y a 9 ans
  Robert Adams e1ce04de42 Implement an overridable implementation of PhysicsActor.SetVehicle() il y a 9 ans
  UbitUmarov aa3303e3af add get method on physics actors PIDHoverActive il y a 9 ans
  Robert Adams e5367d822b Merge of ubitworkvarnew with opensim/master as of 20150905. il y a 9 ans
  Diva Canto ce2c67876e More namespace and dll name changes. Still no functional changes. il y a 9 ans
  Diva Canto 2c0cad6dd3 Renamed the namespaces too il y a 9 ans
  Diva Canto 1d6b33bc2d Major renaming of Physics dlls / folders. No functional changes, just renames. il y a 9 ans