Commit History

Autor SHA1 Mensaxe Data
  UbitUmarov a11edceb00 seems to compile ( tests comented out) %!s(int64=9) %!d(string=hai) anos
  UbitUmarov 371c9dd2af bad merge? %!s(int64=9) %!d(string=hai) anos
  UbitUmarov 018d855f28 turn off KeepAlive %!s(int64=9) %!d(string=hai) anos
  UbitUmarov 05d72f77ff do keepalive on mesh and texture GET. Dont use reusecontext any where. %!s(int64=9) %!d(string=hai) anos
  Freaky Tech 4de10a45e9 revised GetMesh to not use intermediate base64 coding scheme %!s(int64=9) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 16a5e15443 Allow GetMesh capability to be served directly by a server like GetTexture %!s(int64=10) %!d(string=hai) anos
  teravus a118001181 * Fix a null ref error in /..../OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs:339 %!s(int64=12) %!d(string=hai) anos
  teravus 5e0294815f * Plumbing and basic setting of the GetMesh Cap Throttler. %!s(int64=12) %!d(string=hai) anos
  teravus 619c39e514 * Fixes mesh loading issues in last commit. %!s(int64=12) %!d(string=hai) anos
  teravus cda127e30f * Prep work switching the GetMeshModule over to a poll service. %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 3146f4bae0 Don't need to try both AssetService.Get and GetCached in GetMesh since Get always calls GetCached and code paths were identical %!s(int64=13) %!d(string=hai) anos
  Diva Canto aba9ffdbd0 Refactored the GetMesh module into a handler and a module, to be the same as GetTexture. %!s(int64=13) %!d(string=hai) anos