Justin Clark-Casey (justincc)
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86367d7219
refactor: Move methods to start a monitored thread, start work in its own thread and run work in the jobengine from Watchdog to a WorkManager class.
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10 ani în urmă |
Melanie
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f0eeb47262
Add the "StateChange" function to the async comand manager to differentiate
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10 ani în urmă |
Justin Clark-Casey (justincc)
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217c7d1140
Remove unnecessary m_scenes and m_scene from AsyncCommandManager.
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11 ani în urmă |
Justin Clark-Casey (justincc)
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921ad8704e
Lock areas of AsyncCommandManager where multiple threads could try to access/update the same static structures simultaneously.
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11 ani în urmă |
Justin Clark-Casey (justincc)
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00c1586ff8
refactor: Remove unused AsyncCommandManager.PleaseShutdown
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11 ani în urmă |
Justin Clark-Casey (justincc)
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46335b103e
If an exception occurs in the AsyncCommandManager loop, spit it out to log rather than silently swallowing it.
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11 ani în urmă |
Justin Clark-Casey (justincc)
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831e4c3850
Fix bug where outstanding llHTTPRequests for scripts were not being aborted when they were deleted.
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11 ani în urmă |
Justin Clark-Casey (justincc)
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5aec0ff207
Move Watchdog and MemoryWatchdog classes into OpenSim.Framework.Monitoring with other monitoring code from OpenSim.Framework
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12 ani în urmă |
Justin Clark-Casey (justincc)
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fc24563206
Add regression TestDetachScriptedAttachmentToInventory()
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12 ani în urmă |
Justin Clark-Casey (justincc)
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98251cdab3
Add sensor, dataserver requests, timer and listener counts to "xengine status" command.
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12 ani în urmă |
Justin Clark-Casey (justincc)
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f67f37074f
Stop spurious scene loop startup timeout alarms for scenes with many prims.
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12 ani în urmă |
Melanie
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9fd9211a38
Add some conditionals to references to the WorldComm module, so that the
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15 ani în urmă |
John Hurliman
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b2ed348aa2
Implemented a Watchdog class. Do not manually create Thread objects anymore, use Watchdog.StartThread(). While your thread is running call Watchdog.UpdateThread(). When it is shutting down call Watchdog.RemoveThread(). Most of the threads in OpenSim have been updated
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15 ani în urmă |
John Hurliman
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2519f071f2
Fixing a few compile errors in the previous commit
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15 ani în urmă |
Jeff Ames
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 ani în urmă |
Dr Scofield
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9b66108081
This changeset is the step 1 of 2 in refactoring
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16 ani în urmă |
Melanie Thielker
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833f5e8bed
Refactor IEventReceiver back into IScriptEngine
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16 ani în urmă |
Melanie Thielker
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415520cea6
Fix listeners in multi-region instances
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16 ani în urmă |
Melanie Thielker
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f3c8963c86
Convergence is almost complete. This brings the diff between the API to < 10k
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16 ani în urmă |
Melanie Thielker
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fb7a29a5ef
Rename lots of stuff in DNE to reduce source code differences in the
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16 ani în urmă |
Melanie Thielker
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218902bedc
Decouple AsyncCommands from XEngine and the script instance. Make
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16 ani în urmă |
Justin Clarke Casey
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7f3bfa277b
* minor: method documentation
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16 ani în urmă |
Teravus Ovares
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7d89e12293
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
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16 ani în urmă |
Jeff Ames
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a2b1a1787d
Minor formatting cleanup.
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16 ani în urmă |
lbsa71
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6b7930104b
* Applied patch from Melanie, mantis issue #1581 - "Refactor LSL language, api and compiler out of XEngine"
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16 ani în urmă |