Justin Clark-Casey (justincc)
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86367d7219
refactor: Move methods to start a monitored thread, start work in its own thread and run work in the jobengine from Watchdog to a WorkManager class.
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10 jaren geleden |
Melanie
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f0eeb47262
Add the "StateChange" function to the async comand manager to differentiate
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10 jaren geleden |
Justin Clark-Casey (justincc)
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217c7d1140
Remove unnecessary m_scenes and m_scene from AsyncCommandManager.
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11 jaren geleden |
Justin Clark-Casey (justincc)
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921ad8704e
Lock areas of AsyncCommandManager where multiple threads could try to access/update the same static structures simultaneously.
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11 jaren geleden |
Justin Clark-Casey (justincc)
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00c1586ff8
refactor: Remove unused AsyncCommandManager.PleaseShutdown
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11 jaren geleden |
Justin Clark-Casey (justincc)
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46335b103e
If an exception occurs in the AsyncCommandManager loop, spit it out to log rather than silently swallowing it.
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11 jaren geleden |
Justin Clark-Casey (justincc)
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831e4c3850
Fix bug where outstanding llHTTPRequests for scripts were not being aborted when they were deleted.
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11 jaren geleden |
Justin Clark-Casey (justincc)
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5aec0ff207
Move Watchdog and MemoryWatchdog classes into OpenSim.Framework.Monitoring with other monitoring code from OpenSim.Framework
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12 jaren geleden |
Justin Clark-Casey (justincc)
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fc24563206
Add regression TestDetachScriptedAttachmentToInventory()
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12 jaren geleden |
Justin Clark-Casey (justincc)
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98251cdab3
Add sensor, dataserver requests, timer and listener counts to "xengine status" command.
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12 jaren geleden |
Justin Clark-Casey (justincc)
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f67f37074f
Stop spurious scene loop startup timeout alarms for scenes with many prims.
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12 jaren geleden |
Melanie
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9fd9211a38
Add some conditionals to references to the WorldComm module, so that the
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15 jaren geleden |
John Hurliman
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b2ed348aa2
Implemented a Watchdog class. Do not manually create Thread objects anymore, use Watchdog.StartThread(). While your thread is running call Watchdog.UpdateThread(). When it is shutting down call Watchdog.RemoveThread(). Most of the threads in OpenSim have been updated
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15 jaren geleden |
John Hurliman
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2519f071f2
Fixing a few compile errors in the previous commit
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15 jaren geleden |
Jeff Ames
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 jaren geleden |
Dr Scofield
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9b66108081
This changeset is the step 1 of 2 in refactoring
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16 jaren geleden |
Melanie Thielker
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833f5e8bed
Refactor IEventReceiver back into IScriptEngine
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16 jaren geleden |
Melanie Thielker
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415520cea6
Fix listeners in multi-region instances
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16 jaren geleden |
Melanie Thielker
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f3c8963c86
Convergence is almost complete. This brings the diff between the API to < 10k
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16 jaren geleden |
Melanie Thielker
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fb7a29a5ef
Rename lots of stuff in DNE to reduce source code differences in the
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16 jaren geleden |
Melanie Thielker
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218902bedc
Decouple AsyncCommands from XEngine and the script instance. Make
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16 jaren geleden |
Justin Clarke Casey
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7f3bfa277b
* minor: method documentation
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16 jaren geleden |
Teravus Ovares
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7d89e12293
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
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16 jaren geleden |
Jeff Ames
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a2b1a1787d
Minor formatting cleanup.
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16 jaren geleden |
lbsa71
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6b7930104b
* Applied patch from Melanie, mantis issue #1581 - "Refactor LSL language, api and compiler out of XEngine"
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16 jaren geleden |