Commitin historia

Tekijä SHA1 Viesti Päivämäärä
  Justin Clark-Casey (justincc) 86367d7219 refactor: Move methods to start a monitored thread, start work in its own thread and run work in the jobengine from Watchdog to a WorkManager class. 10 vuotta sitten
  Melanie f0eeb47262 Add the "StateChange" function to the async comand manager to differentiate 10 vuotta sitten
  Justin Clark-Casey (justincc) 217c7d1140 Remove unnecessary m_scenes and m_scene from AsyncCommandManager. 11 vuotta sitten
  Justin Clark-Casey (justincc) 921ad8704e Lock areas of AsyncCommandManager where multiple threads could try to access/update the same static structures simultaneously. 11 vuotta sitten
  Justin Clark-Casey (justincc) 00c1586ff8 refactor: Remove unused AsyncCommandManager.PleaseShutdown 11 vuotta sitten
  Justin Clark-Casey (justincc) 46335b103e If an exception occurs in the AsyncCommandManager loop, spit it out to log rather than silently swallowing it. 11 vuotta sitten
  Justin Clark-Casey (justincc) 831e4c3850 Fix bug where outstanding llHTTPRequests for scripts were not being aborted when they were deleted. 11 vuotta sitten
  Justin Clark-Casey (justincc) 5aec0ff207 Move Watchdog and MemoryWatchdog classes into OpenSim.Framework.Monitoring with other monitoring code from OpenSim.Framework 12 vuotta sitten
  Justin Clark-Casey (justincc) fc24563206 Add regression TestDetachScriptedAttachmentToInventory() 12 vuotta sitten
  Justin Clark-Casey (justincc) 98251cdab3 Add sensor, dataserver requests, timer and listener counts to "xengine status" command. 12 vuotta sitten
  Justin Clark-Casey (justincc) f67f37074f Stop spurious scene loop startup timeout alarms for scenes with many prims. 12 vuotta sitten
  Melanie 9fd9211a38 Add some conditionals to references to the WorldComm module, so that the 15 vuotta sitten
  John Hurliman b2ed348aa2 Implemented a Watchdog class. Do not manually create Thread objects anymore, use Watchdog.StartThread(). While your thread is running call Watchdog.UpdateThread(). When it is shutting down call Watchdog.RemoveThread(). Most of the threads in OpenSim have been updated 15 vuotta sitten
  John Hurliman 2519f071f2 Fixing a few compile errors in the previous commit 15 vuotta sitten
  Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 vuotta sitten
  Dr Scofield 9b66108081 This changeset is the step 1 of 2 in refactoring 16 vuotta sitten
  Melanie Thielker 833f5e8bed Refactor IEventReceiver back into IScriptEngine 16 vuotta sitten
  Melanie Thielker 415520cea6 Fix listeners in multi-region instances 16 vuotta sitten
  Melanie Thielker f3c8963c86 Convergence is almost complete. This brings the diff between the API to < 10k 16 vuotta sitten
  Melanie Thielker fb7a29a5ef Rename lots of stuff in DNE to reduce source code differences in the 16 vuotta sitten
  Melanie Thielker 218902bedc Decouple AsyncCommands from XEngine and the script instance. Make 16 vuotta sitten
  Justin Clarke Casey 7f3bfa277b * minor: method documentation 16 vuotta sitten
  Teravus Ovares 7d89e12293 * This is the fabled LibOMV update with all of the libOMV types from JHurliman 16 vuotta sitten
  Jeff Ames a2b1a1787d Minor formatting cleanup. 16 vuotta sitten
  lbsa71 6b7930104b * Applied patch from Melanie, mantis issue #1581 - "Refactor LSL language, api and compiler out of XEngine" 16 vuotta sitten