Cronologia Commit

Autore SHA1 Messaggio Data
  Justin Clark-Casey 7a2c77e7ea If calling llStopMoveToTarget() on an in-world prim, don't send an unnecessary object update if the prim was not moving to target. 10 anni fa
  Oren Hurvitz 998d7009a6 Eliminated many warnings 10 anni fa
  Justin Clark-Casey (justincc) 54cc229768 Fix TestSitAndStandWithNoSitTarget NPC and SP tests. 11 anni fa
  Justin Clark-Casey (justincc) 49ed68e98c refactor: simply some properties code in BasicPhysicsPlugin 12 anni fa
  Dan Lake 41b02a7208 Remove unused SetAcceleration and add set on Acceleration parameter 13 anni fa
  Justin Clark-Casey (justincc) c0ba99e5ad Stop having to call SetHeight again in ScenePresence.AddToPhysicalScene() when we've already passed size information to the avatar at PhysicsScene.AddAvatar() 13 anni fa
  Revolution 9821c4f566 Revolution is on the roll again! :) 14 anni fa
  Jeff Ames 70d5b1c34c Formatting cleanup. Add copyright headers. 15 anni fa
  Melanie e530180c1e Glue code for a couple of new LSL function implementations 15 anni fa
  John Hurliman d199767e69 Experimental change of PhysicsVector to Vector3. Untested 15 anni fa
  Jeff Ames 256624566f Formatting cleanup, minor refactoring. 15 anni fa
  Jeff Ames 8863092f7c Split BasicPhysics classes into separate files. 15 anni fa