Commit History

Автор SHA1 Съобщение Дата
  Justin Clark-Casey 7a2c77e7ea If calling llStopMoveToTarget() on an in-world prim, don't send an unnecessary object update if the prim was not moving to target. преди 10 години
  Oren Hurvitz 998d7009a6 Eliminated many warnings преди 10 години
  Justin Clark-Casey (justincc) 54cc229768 Fix TestSitAndStandWithNoSitTarget NPC and SP tests. преди 11 години
  Justin Clark-Casey (justincc) 49ed68e98c refactor: simply some properties code in BasicPhysicsPlugin преди 12 години
  Dan Lake 41b02a7208 Remove unused SetAcceleration and add set on Acceleration parameter преди 13 години
  Justin Clark-Casey (justincc) c0ba99e5ad Stop having to call SetHeight again in ScenePresence.AddToPhysicalScene() when we've already passed size information to the avatar at PhysicsScene.AddAvatar() преди 13 години
  Revolution 9821c4f566 Revolution is on the roll again! :) преди 14 години
  Jeff Ames 70d5b1c34c Formatting cleanup. Add copyright headers. преди 15 години
  Melanie e530180c1e Glue code for a couple of new LSL function implementations преди 15 години
  John Hurliman d199767e69 Experimental change of PhysicsVector to Vector3. Untested преди 15 години
  Jeff Ames 256624566f Formatting cleanup, minor refactoring. преди 15 години
  Jeff Ames 8863092f7c Split BasicPhysics classes into separate files. преди 15 години