コミット履歴

作者 SHA1 メッセージ 日付
  Justin Clark-Casey (justincc) 061c748b75 Add --force flag to "kick user" console command to allow bypassing of recent race condition checks. 12 年 前
  Justin Clark-Casey (justincc) 4f10d1aa0c Remove IClientIPEndpoint client interface for now. 12 年 前
  Justin Clark-Casey (justincc) 1912215c40 Remove IClientAPI.GetClientEP() in favour of existing identical IClientAPI.RemoteEndpoint. 12 年 前
  Justin Clark-Casey (justincc) 6a8e3907ca Remove long obsolete and unused IClientAPI.KillEndDone() 12 年 前
  Justin Clark-Casey (justincc) 81fb0b4f07 Add back parts of reverted changes that were not concerned with child agent caching. 12 年 前
  Justin Clark-Casey (justincc) f67f37074f Stop spurious scene loop startup timeout alarms for scenes with many prims. 12 年 前
  PixelTomsen 5c545d1d2e Fix: Covenant changed time not set http://opensimulator.org/mantis/view.php?id=5869 12 年 前
  Melanie 447a66d660 Replace ParcelAccessEntry with a new struct, LandAccessEntry, which more 12 年 前
  BlueWall b6f3de5028 Telehub Support: 13 年 前
  Melanie 3a91085ac2 Implement handler for TeleportCancel inbound packet 13 年 前
  Justin Clark-Casey (justincc) f61e54892f On a new client circuit, send the initial reply ack to let the client know it's live before sending other data. 13 年 前
  Melanie c7dd7b13a2 Convert SendKillObject to take a list of uint rather than sending one 13 年 前
  Justin Clark-Casey (justincc) 120114e96b refactor: Make IClientAPI.DebugPacketFormat a property rather than a setter without a getter 13 年 前
  Justin Clark-Casey (justincc) aa19ccf65c refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it sends entity updates (including presence ones), not just prims. 13 年 前
  Justin Clark-Casey (justincc) d358125cac Reinstate option to land an npc when it reaches a target. 13 年 前
  Justin Clark-Casey (justincc) c1a34cd8da Don't try to save changed attachment states when an NPC with attachments is removed from the scene. 13 年 前
  Justin Clark-Casey (justincc) 5d6c9644fa early code to allow scripts to force npcs not to fly when moving to target 13 年 前
  Justin Clark-Casey (justincc) 92e96d394a When an NPC is created, stop telling neighbouring regions to expect a child agent 13 年 前
  Justin Clark-Casey (justincc) 2964467708 get rid of vestigal move to parameters 13 年 前
  Melanie 4cdc8806fb Fix LLTextBox to work with the updated libOMV 13 年 前
  Justin Clark-Casey (justincc) 8129e64e2a Fill in the new OwnerData field in the LLUDP ScriptDialog message. 13 年 前
  Mic Bowman 69d014e1dc First pass at moving object property requests into a queue similar 13 年 前
  Justin Clark-Casey (justincc) 6ae04448f7 Start using IPrimCounts populated by PrimCountModule instead of LandData counts populated by LandManagementModule. 13 年 前
  Melanie a32f80b9e3 Implement SendPlacesReply 14 年 前
  Teravus Ovares (Dan Olivares) 25ecd62b1f * Adds AbortXfer to the ClientAPI mix 14 年 前
  Master ScienceSim b1c8d05888 Major refactoring of appearance handling. 14 年 前
  John Hurliman dd277a0d02 First pass at cleaning up thread safety in EntityManager and SceneGraph 14 年 前
  Diva Canto a8b80ef800 Added SendTeleportProgress to IClientAPI. Ya know what that means... 8 files affected. 14 年 前
  Diva Canto 77de28965a Work on TeleportStart: renamed method from TeleportLocationStart to TeleportStart, and now sending this upon all teleports, not just some, and in the right place (EntityTransferModule). 14 年 前
  Melanie e1ea82b329 Major attachments cleanup. Remove unused AttachObject ClientView method 14 年 前