Justin Clark-Casey (justincc)
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061c748b75
Add --force flag to "kick user" console command to allow bypassing of recent race condition checks.
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12 年 前 |
Justin Clark-Casey (justincc)
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4f10d1aa0c
Remove IClientIPEndpoint client interface for now.
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12 年 前 |
Justin Clark-Casey (justincc)
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1912215c40
Remove IClientAPI.GetClientEP() in favour of existing identical IClientAPI.RemoteEndpoint.
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12 年 前 |
Justin Clark-Casey (justincc)
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6a8e3907ca
Remove long obsolete and unused IClientAPI.KillEndDone()
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12 年 前 |
Justin Clark-Casey (justincc)
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81fb0b4f07
Add back parts of reverted changes that were not concerned with child agent caching.
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12 年 前 |
Justin Clark-Casey (justincc)
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f67f37074f
Stop spurious scene loop startup timeout alarms for scenes with many prims.
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12 年 前 |
PixelTomsen
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5c545d1d2e
Fix: Covenant changed time not set http://opensimulator.org/mantis/view.php?id=5869
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12 年 前 |
Melanie
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447a66d660
Replace ParcelAccessEntry with a new struct, LandAccessEntry, which more
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12 年 前 |
BlueWall
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b6f3de5028
Telehub Support:
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13 年 前 |
Melanie
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3a91085ac2
Implement handler for TeleportCancel inbound packet
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13 年 前 |
Justin Clark-Casey (justincc)
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f61e54892f
On a new client circuit, send the initial reply ack to let the client know it's live before sending other data.
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13 年 前 |
Melanie
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c7dd7b13a2
Convert SendKillObject to take a list of uint rather than sending one
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13 年 前 |
Justin Clark-Casey (justincc)
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120114e96b
refactor: Make IClientAPI.DebugPacketFormat a property rather than a setter without a getter
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13 年 前 |
Justin Clark-Casey (justincc)
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aa19ccf65c
refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it sends entity updates (including presence ones), not just prims.
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13 年 前 |
Justin Clark-Casey (justincc)
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d358125cac
Reinstate option to land an npc when it reaches a target.
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13 年 前 |
Justin Clark-Casey (justincc)
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c1a34cd8da
Don't try to save changed attachment states when an NPC with attachments is removed from the scene.
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13 年 前 |
Justin Clark-Casey (justincc)
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5d6c9644fa
early code to allow scripts to force npcs not to fly when moving to target
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13 年 前 |
Justin Clark-Casey (justincc)
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92e96d394a
When an NPC is created, stop telling neighbouring regions to expect a child agent
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13 年 前 |
Justin Clark-Casey (justincc)
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2964467708
get rid of vestigal move to parameters
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13 年 前 |
Melanie
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4cdc8806fb
Fix LLTextBox to work with the updated libOMV
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13 年 前 |
Justin Clark-Casey (justincc)
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8129e64e2a
Fill in the new OwnerData field in the LLUDP ScriptDialog message.
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13 年 前 |
Mic Bowman
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69d014e1dc
First pass at moving object property requests into a queue similar
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13 年 前 |
Justin Clark-Casey (justincc)
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6ae04448f7
Start using IPrimCounts populated by PrimCountModule instead of LandData counts populated by LandManagementModule.
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13 年 前 |
Melanie
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a32f80b9e3
Implement SendPlacesReply
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14 年 前 |
Teravus Ovares (Dan Olivares)
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25ecd62b1f
* Adds AbortXfer to the ClientAPI mix
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14 年 前 |
Master ScienceSim
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b1c8d05888
Major refactoring of appearance handling.
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14 年 前 |
John Hurliman
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dd277a0d02
First pass at cleaning up thread safety in EntityManager and SceneGraph
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14 年 前 |
Diva Canto
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a8b80ef800
Added SendTeleportProgress to IClientAPI. Ya know what that means... 8 files affected.
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14 年 前 |
Diva Canto
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77de28965a
Work on TeleportStart: renamed method from TeleportLocationStart to TeleportStart, and now sending this upon all teleports, not just some, and in the right place (EntityTransferModule).
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14 年 前 |
Melanie
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e1ea82b329
Major attachments cleanup. Remove unused AttachObject ClientView method
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14 年 前 |