Commit History

Author SHA1 Message Date
  Justin Clark-Casey (justincc) 061c748b75 Add --force flag to "kick user" console command to allow bypassing of recent race condition checks. 12 years ago
  Justin Clark-Casey (justincc) 4f10d1aa0c Remove IClientIPEndpoint client interface for now. 12 years ago
  Justin Clark-Casey (justincc) 1912215c40 Remove IClientAPI.GetClientEP() in favour of existing identical IClientAPI.RemoteEndpoint. 12 years ago
  Justin Clark-Casey (justincc) 6a8e3907ca Remove long obsolete and unused IClientAPI.KillEndDone() 12 years ago
  Justin Clark-Casey (justincc) 81fb0b4f07 Add back parts of reverted changes that were not concerned with child agent caching. 12 years ago
  Justin Clark-Casey (justincc) f67f37074f Stop spurious scene loop startup timeout alarms for scenes with many prims. 12 years ago
  PixelTomsen 5c545d1d2e Fix: Covenant changed time not set http://opensimulator.org/mantis/view.php?id=5869 12 years ago
  Melanie 447a66d660 Replace ParcelAccessEntry with a new struct, LandAccessEntry, which more 12 years ago
  BlueWall b6f3de5028 Telehub Support: 13 years ago
  Melanie 3a91085ac2 Implement handler for TeleportCancel inbound packet 13 years ago
  Justin Clark-Casey (justincc) f61e54892f On a new client circuit, send the initial reply ack to let the client know it's live before sending other data. 13 years ago
  Melanie c7dd7b13a2 Convert SendKillObject to take a list of uint rather than sending one 13 years ago
  Justin Clark-Casey (justincc) 120114e96b refactor: Make IClientAPI.DebugPacketFormat a property rather than a setter without a getter 13 years ago
  Justin Clark-Casey (justincc) aa19ccf65c refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it sends entity updates (including presence ones), not just prims. 13 years ago
  Justin Clark-Casey (justincc) d358125cac Reinstate option to land an npc when it reaches a target. 13 years ago
  Justin Clark-Casey (justincc) c1a34cd8da Don't try to save changed attachment states when an NPC with attachments is removed from the scene. 13 years ago
  Justin Clark-Casey (justincc) 5d6c9644fa early code to allow scripts to force npcs not to fly when moving to target 13 years ago
  Justin Clark-Casey (justincc) 92e96d394a When an NPC is created, stop telling neighbouring regions to expect a child agent 13 years ago
  Justin Clark-Casey (justincc) 2964467708 get rid of vestigal move to parameters 13 years ago
  Melanie 4cdc8806fb Fix LLTextBox to work with the updated libOMV 13 years ago
  Justin Clark-Casey (justincc) 8129e64e2a Fill in the new OwnerData field in the LLUDP ScriptDialog message. 13 years ago
  Mic Bowman 69d014e1dc First pass at moving object property requests into a queue similar 13 years ago
  Justin Clark-Casey (justincc) 6ae04448f7 Start using IPrimCounts populated by PrimCountModule instead of LandData counts populated by LandManagementModule. 13 years ago
  Melanie a32f80b9e3 Implement SendPlacesReply 14 years ago
  Teravus Ovares (Dan Olivares) 25ecd62b1f * Adds AbortXfer to the ClientAPI mix 14 years ago
  Master ScienceSim b1c8d05888 Major refactoring of appearance handling. 14 years ago
  John Hurliman dd277a0d02 First pass at cleaning up thread safety in EntityManager and SceneGraph 14 years ago
  Diva Canto a8b80ef800 Added SendTeleportProgress to IClientAPI. Ya know what that means... 8 files affected. 14 years ago
  Diva Canto 77de28965a Work on TeleportStart: renamed method from TeleportLocationStart to TeleportStart, and now sending this upon all teleports, not just some, and in the right place (EntityTransferModule). 14 years ago
  Melanie e1ea82b329 Major attachments cleanup. Remove unused AttachObject ClientView method 14 years ago