Commit History

Autor SHA1 Mensaxe Data
  Justin Clark-Casey (justincc) a53f90cf7a If reusing dynamic textures, do not reuse small data length textures that fall below current viewer discard level 2 thresholds. %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) c0d68d0aa4 Add experimental DynamicTextureModule.ReuseTextures flag, currently only configurable on compile. %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 2f4181623d Add IDynamicTextureManager.ConvertData() to match AsyncConvertData(). Remove mismatching ConvertStream() where there is no AsyncConvertStream and neither IDynamicTextureManager implementer implements this method. %!s(int64=12) %!d(string=hai) anos
  Jeff Ames af265e001d Formatting cleanup. %!s(int64=15) %!d(string=hai) anos
  Justin Clark-Casey (justincc) ad28db3669 add some method doc to IDynamicTextureManager %!s(int64=15) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 2606bf4a53 minor: very minor formatting change %!s(int64=15) %!d(string=hai) anos
  Dr Scofield 759636f37e From: Alan Webb <[email protected]> %!s(int64=15) %!d(string=hai) anos
  Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. %!s(int64=15) %!d(string=hai) anos
  Dr Scofield 3b689e506f From: Alan Webb <[email protected]> %!s(int64=15) %!d(string=hai) anos
  Sean Dague 383f8b3ac6 From: Christopher Yeoh <[email protected]> %!s(int64=16) %!d(string=hai) anos
  Dr Scofield 9b66108081 This changeset is the step 1 of 2 in refactoring %!s(int64=16) %!d(string=hai) anos