Commit History

Author SHA1 Message Date
  Justin Clark-Casey (justincc) a53f90cf7a If reusing dynamic textures, do not reuse small data length textures that fall below current viewer discard level 2 thresholds. 12 years ago
  Justin Clark-Casey (justincc) c0d68d0aa4 Add experimental DynamicTextureModule.ReuseTextures flag, currently only configurable on compile. 12 years ago
  Justin Clark-Casey (justincc) 2f4181623d Add IDynamicTextureManager.ConvertData() to match AsyncConvertData(). Remove mismatching ConvertStream() where there is no AsyncConvertStream and neither IDynamicTextureManager implementer implements this method. 12 years ago
  Jeff Ames af265e001d Formatting cleanup. 15 years ago
  Justin Clark-Casey (justincc) ad28db3669 add some method doc to IDynamicTextureManager 15 years ago
  Justin Clark-Casey (justincc) 2606bf4a53 minor: very minor formatting change 15 years ago
  Dr Scofield 759636f37e From: Alan Webb <[email protected]> 15 years ago
  Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 years ago
  Dr Scofield 3b689e506f From: Alan Webb <[email protected]> 15 years ago
  Sean Dague 383f8b3ac6 From: Christopher Yeoh <[email protected]> 16 years ago
  Dr Scofield 9b66108081 This changeset is the step 1 of 2 in refactoring 16 years ago