Justin Clark-Casey (justincc)
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33a894f3d2
refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid pointless duplication of identical values
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13 vuotta sitten |
Justin Clark-Casey (justincc)
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cd7517ccb9
Stop CHANGED_INVENTORY firing twice if a notecard is edited in prim.
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13 vuotta sitten |
Melanie
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3a113f9902
A stab at making CHANGED_OWNER work
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14 vuotta sitten |
Justin Clark-Casey (justincc)
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b821f748ac
For objects loaded from an IAR, make sure the CreatorID points towards the OSP resolved ID if newer CreationData is not present.
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14 vuotta sitten |
Melanie
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b91c99b596
Fix script data not being reset as it should be
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14 vuotta sitten |
Justin Clark-Casey (justincc)
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3083c517a0
minor: resolve some mono compiler warnings
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14 vuotta sitten |
Melanie
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30320077a2
Fix slam bits being lost when editing perms in prim inventory
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14 vuotta sitten |
Melanie
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914e4b319e
Fix direct item give permissions
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14 vuotta sitten |
Melanie
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7cfe17b5b3
Partial permissions fix for boxed items.
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14 vuotta sitten |
Melanie
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dd154f7403
Fix god mode perms adjustment
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14 vuotta sitten |
Diva Canto
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3eaaaa0d99
One more pass at object inventory. This time, fix SceneObjectPartInventory so that it makes sure that the file is added to Xfer's before it signals the client to come and get it. This allows the simplification of the logic of Xfer's.
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14 vuotta sitten |
Melanie
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1c3e77b728
What is the point of using different types to express the same damn thing?
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14 vuotta sitten |
Melanie
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19181c019a
Another good catch. Update file name serial.
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14 vuotta sitten |
Melanie
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ec8d1d0131
Added a missed return. Thanks diva!
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14 vuotta sitten |
Melanie
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a31b96e1ba
Fix up merge artifacts
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14 vuotta sitten |
Melanie
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043dace118
Make prim inventories a bit more sane
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14 vuotta sitten |
Melanie
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7bb005b0d1
Change the way attachments are persisted. Editing a worn attachment will now
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14 vuotta sitten |
Melanie
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c2a4bdb2fe
Fix build break
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14 vuotta sitten |
Melanie
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aaa4cb64a4
if you can't edit a prim's inventory, you don't need to see the asset ids.
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14 vuotta sitten |
John Hurliman
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5321e0e69f
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
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14 vuotta sitten |
John Hurliman
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860b2a502f
Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndArray collection
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14 vuotta sitten |
Justin Clark-Casey (justincc)
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e3f1533705
Fix build break by replacing Items.LockItemsForWrite() with lock (Items) {}
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14 vuotta sitten |
root
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1b2edfe75f
JustinCC is evil. f7b28dd3 broke script persistence. This fixes it.
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14 vuotta sitten |
John Hurliman
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c03b24cbfd
Merged
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14 vuotta sitten |
John Hurliman
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0db1ed0b5a
* Added ISimulationDataService and IEstateDataService
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14 vuotta sitten |
Jeff Ames
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f1f0bc23f4
Formatting cleanup.
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14 vuotta sitten |
John Hurliman
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109b517583
Fixed the naming mess around data connectors for simulation data
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14 vuotta sitten |
Justin Clark-Casey (justincc)
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f7b28dd321
If a scene object part UUID is changed (only possible when not in a scene), then adjust the inventory items to point to the new uuid as well
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14 vuotta sitten |
Melanie Thielker
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17a26c3701
Fix an issue with rezzing scripted objects.
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14 vuotta sitten |
Justin Clark-Casey (justincc)
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df702417dc
Remove mono compiler warnings
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14 vuotta sitten |