Commitin historia

Tekijä SHA1 Viesti Päivämäärä
  Justin Clark-Casey (justincc) 904baa6da6 Fix issue where terrain height values > 327 caused chaotic spiked terrain. 10 vuotta sitten
  Robert Adams 742f505440 Change terrain update sending to be triggered by frame tick rather 10 vuotta sitten
  Robert Adams 0c3493f619 clear land tainting when tested. Then testing, pass scene to LandObject as now needed to get region size 10 vuotta sitten
  Robert Adams d25265ae82 Fix terrain tests by properly initializing low detail terrain to zero height. 10 vuotta sitten
  Robert Adams c12e68e34d varregion: fix GetLandObject error return and initialization of square 11 vuotta sitten
  Robert Adams beeec1c467 varregion: elimination of Constants.RegionSize from all over OpenSimulator. 11 vuotta sitten
  Robert Adams d0854e4ace varregion: properly sense size of terrain heightmap and store as 11 vuotta sitten
  Robert Adams 92c06a5d0b varregion: fix lawn-mower terrain fill so it works for non-square regions. 11 vuotta sitten
  Robert Adams ff5885ab23 varregion: push TerrainData implementation up and down the database storage stack. 11 vuotta sitten
  Robert Adams 39777db8ef varregion: fix problem of X/Y dimensions swapped and incorrect terrain 11 vuotta sitten
  Robert Adams 97bc5263de varregion: move the compressed heighmap compression factor from 11 vuotta sitten
  Robert Adams 7416809077 varregion: plug in TerrainData class and modify TerrainModule and LLClientView to use same. This passes a terrain info class around rather than passing a one dimensional array thus allowing variable regions. Update the database storage for variable region sizes. This should be downward compatible (same format for 256x256 regions). 11 vuotta sitten
  Robert Adams 9b150194f6 varregion: add new TerrainData and TerrainCompressor routines. TerrainCompressor needed to replace the one in libopenmetaverse that doesn't know about the larger terrain packets. 11 vuotta sitten