커밋 기록

작성자 SHA1 메시지 날짜
  Justin Clark-Casey (justincc) 904baa6da6 Fix issue where terrain height values > 327 caused chaotic spiked terrain. 10 년 전
  Robert Adams 742f505440 Change terrain update sending to be triggered by frame tick rather 10 년 전
  Robert Adams 0c3493f619 clear land tainting when tested. Then testing, pass scene to LandObject as now needed to get region size 10 년 전
  Robert Adams d25265ae82 Fix terrain tests by properly initializing low detail terrain to zero height. 10 년 전
  Robert Adams c12e68e34d varregion: fix GetLandObject error return and initialization of square 11 년 전
  Robert Adams beeec1c467 varregion: elimination of Constants.RegionSize from all over OpenSimulator. 11 년 전
  Robert Adams d0854e4ace varregion: properly sense size of terrain heightmap and store as 11 년 전
  Robert Adams 92c06a5d0b varregion: fix lawn-mower terrain fill so it works for non-square regions. 11 년 전
  Robert Adams ff5885ab23 varregion: push TerrainData implementation up and down the database storage stack. 11 년 전
  Robert Adams 39777db8ef varregion: fix problem of X/Y dimensions swapped and incorrect terrain 11 년 전
  Robert Adams 97bc5263de varregion: move the compressed heighmap compression factor from 11 년 전
  Robert Adams 7416809077 varregion: plug in TerrainData class and modify TerrainModule and LLClientView to use same. This passes a terrain info class around rather than passing a one dimensional array thus allowing variable regions. Update the database storage for variable region sizes. This should be downward compatible (same format for 256x256 regions). 11 년 전
  Robert Adams 9b150194f6 varregion: add new TerrainData and TerrainCompressor routines. TerrainCompressor needed to replace the one in libopenmetaverse that doesn't know about the larger terrain packets. 11 년 전