Commit történet

Szerző SHA1 Üzenet Dátum
  Justin Clarke Casey b4680f653d * Implement 'Save Object Back to My Inventory'. On the Linden client this is in the Tools menu available when editing an object 16 éve
  Teravus Ovares 8ad6f575eb * Implements the torque/Rotational Impulse methods in the PhysicsAPI and the ODEPlugin and pipes them to their respective LSL method. 16 éve
  Melanie Thielker 287c724b55 A try to better attachment crossing. 16 éve
  Justin Clarke Casey df9b0e9e11 * refactor: Replace derez destiation magic numbers with an enumeration 16 éve
  Melanie Thielker 3efdccbb12 Committing the LCO database layer. Native MySQL, no ADO. New reconnect 16 éve
  Melanie Thielker bb982ab57f Try to keep autoreturn from IM spamming users if the prims take a bit 16 éve
  Melanie Thielker ba723a4cf6 Refactor: Scene.ExternalChecks -> Scene.Permissions. Also make all 16 éve
  Justin Clarke Casey 915593bfbc * refactor: Rip out SOP inventory from the partial into a separate class 16 éve
  Jeff Ames ecac5c9c5a Update svn properties, minor formatting cleanup. 16 éve
  Melanie Thielker ee4d4d784e Fully implement object return from the parcel dialog 16 éve
  Sean Dague e6f92044ca From: Christopher Yeoh <[email protected]> 16 éve
  Melanie Thielker 9d7e503ce3 Prevent a nullref when building new prims while others watch 16 éve
  Melanie Thielker a8e40bed52 Set group on newly rezzed objects to the rezzer's (or rezzing object's) 16 éve
  Justin Clarke Casey 99bd7cce2b * Make sure that deleted objects do not send further object updates to the client 16 éve
  Justin Clarke Casey c41903077d * Eliminate SOG.FakeDeleteGroup() since it is now identical with DeleteGroup() (except that is didn't lock the parts, which was a potential race condition) 16 éve
  Justin Clarke Casey d54b6608a7 * Stop nulling SOG.m_rootPart and parts on object deletion 16 éve
  Adam Frisby 29eec33506 * Abstracted some methods from SceneObjectGroup to allow them to be overridden more easily. Specifically object creation from XML. 16 éve
  Melanie Thielker 27e557eb98 Introduces the message transfer module. It splits the transfer mechanics off 16 éve
  Homer Horwitz 21b69ac515 Mantis #2621: Thanks idb, for a patch that will persist regularily changed objects better. 16 éve
  Melanie Thielker b43c056c5f Detach dropped attachments from the scene presence so they don't get cleaned 16 éve
  Justin Clarke Casey cec112c87a * refactor: as per a recent opensim-dev thread, rename InnerScene to SceneGraph to make it more descriptive of its intended function 16 éve
  Justin Clarke Casey 0bda2cf5bc * refactor: clean up SOG xml2 reloading to reuse more code 16 éve
  Justin Clarke Casey b044a0f139 * refactor: Make xml (orig format) loading method reuse existing set root part method 16 éve
  Justin Clarke Casey 13cf89bf3b * minor: remove useless exception catch 16 éve
  Justin Clarke Casey 0e180b0ad3 * refactor: Expose SOG.SetRootPart for outsiders to use rather than setting RootPart and adding the part separately 16 éve
  Justin Clarke Casey 2d89e562d7 * Refactor the callers of SOG.SetPartAsRoot() to use common code 16 éve
  Justin Clarke Casey 5d1d5a22a9 * Extend basic scene test to retrieve the object from the scene and match uuids 16 éve
  Melanie Thielker 2589acc5d1 Keep dropped prims from being temp-on-rez and getting cleaned up 16 éve
  Melanie Thielker fc6f3edec6 Stop attachments from causing an update to be sent on every frame in which 16 éve
  Jeff Ames bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 16 éve