커밋 기록

작성자 SHA1 메시지 날짜
  Justin Clarke Casey b4680f653d * Implement 'Save Object Back to My Inventory'. On the Linden client this is in the Tools menu available when editing an object 16 년 전
  Teravus Ovares 8ad6f575eb * Implements the torque/Rotational Impulse methods in the PhysicsAPI and the ODEPlugin and pipes them to their respective LSL method. 16 년 전
  Melanie Thielker 287c724b55 A try to better attachment crossing. 16 년 전
  Justin Clarke Casey df9b0e9e11 * refactor: Replace derez destiation magic numbers with an enumeration 16 년 전
  Melanie Thielker 3efdccbb12 Committing the LCO database layer. Native MySQL, no ADO. New reconnect 16 년 전
  Melanie Thielker bb982ab57f Try to keep autoreturn from IM spamming users if the prims take a bit 16 년 전
  Melanie Thielker ba723a4cf6 Refactor: Scene.ExternalChecks -> Scene.Permissions. Also make all 16 년 전
  Justin Clarke Casey 915593bfbc * refactor: Rip out SOP inventory from the partial into a separate class 16 년 전
  Jeff Ames ecac5c9c5a Update svn properties, minor formatting cleanup. 16 년 전
  Melanie Thielker ee4d4d784e Fully implement object return from the parcel dialog 16 년 전
  Sean Dague e6f92044ca From: Christopher Yeoh <[email protected]> 16 년 전
  Melanie Thielker 9d7e503ce3 Prevent a nullref when building new prims while others watch 16 년 전
  Melanie Thielker a8e40bed52 Set group on newly rezzed objects to the rezzer's (or rezzing object's) 16 년 전
  Justin Clarke Casey 99bd7cce2b * Make sure that deleted objects do not send further object updates to the client 16 년 전
  Justin Clarke Casey c41903077d * Eliminate SOG.FakeDeleteGroup() since it is now identical with DeleteGroup() (except that is didn't lock the parts, which was a potential race condition) 16 년 전
  Justin Clarke Casey d54b6608a7 * Stop nulling SOG.m_rootPart and parts on object deletion 16 년 전
  Adam Frisby 29eec33506 * Abstracted some methods from SceneObjectGroup to allow them to be overridden more easily. Specifically object creation from XML. 16 년 전
  Melanie Thielker 27e557eb98 Introduces the message transfer module. It splits the transfer mechanics off 16 년 전
  Homer Horwitz 21b69ac515 Mantis #2621: Thanks idb, for a patch that will persist regularily changed objects better. 16 년 전
  Melanie Thielker b43c056c5f Detach dropped attachments from the scene presence so they don't get cleaned 16 년 전
  Justin Clarke Casey cec112c87a * refactor: as per a recent opensim-dev thread, rename InnerScene to SceneGraph to make it more descriptive of its intended function 16 년 전
  Justin Clarke Casey 0bda2cf5bc * refactor: clean up SOG xml2 reloading to reuse more code 16 년 전
  Justin Clarke Casey b044a0f139 * refactor: Make xml (orig format) loading method reuse existing set root part method 16 년 전
  Justin Clarke Casey 13cf89bf3b * minor: remove useless exception catch 16 년 전
  Justin Clarke Casey 0e180b0ad3 * refactor: Expose SOG.SetRootPart for outsiders to use rather than setting RootPart and adding the part separately 16 년 전
  Justin Clarke Casey 2d89e562d7 * Refactor the callers of SOG.SetPartAsRoot() to use common code 16 년 전
  Justin Clarke Casey 5d1d5a22a9 * Extend basic scene test to retrieve the object from the scene and match uuids 16 년 전
  Melanie Thielker 2589acc5d1 Keep dropped prims from being temp-on-rez and getting cleaned up 16 년 전
  Melanie Thielker fc6f3edec6 Stop attachments from causing an update to be sent on every frame in which 16 년 전
  Jeff Ames bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 16 년 전