Justin Clarke Casey
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b4680f653d
* Implement 'Save Object Back to My Inventory'. On the Linden client this is in the Tools menu available when editing an object
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16 tahun lalu |
Teravus Ovares
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8ad6f575eb
* Implements the torque/Rotational Impulse methods in the PhysicsAPI and the ODEPlugin and pipes them to their respective LSL method.
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16 tahun lalu |
Melanie Thielker
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287c724b55
A try to better attachment crossing.
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16 tahun lalu |
Justin Clarke Casey
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df9b0e9e11
* refactor: Replace derez destiation magic numbers with an enumeration
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16 tahun lalu |
Melanie Thielker
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3efdccbb12
Committing the LCO database layer. Native MySQL, no ADO. New reconnect
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16 tahun lalu |
Melanie Thielker
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bb982ab57f
Try to keep autoreturn from IM spamming users if the prims take a bit
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16 tahun lalu |
Melanie Thielker
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ba723a4cf6
Refactor: Scene.ExternalChecks -> Scene.Permissions. Also make all
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16 tahun lalu |
Justin Clarke Casey
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915593bfbc
* refactor: Rip out SOP inventory from the partial into a separate class
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16 tahun lalu |
Jeff Ames
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ecac5c9c5a
Update svn properties, minor formatting cleanup.
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16 tahun lalu |
Melanie Thielker
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ee4d4d784e
Fully implement object return from the parcel dialog
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16 tahun lalu |
Sean Dague
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e6f92044ca
From: Christopher Yeoh <[email protected]>
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16 tahun lalu |
Melanie Thielker
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9d7e503ce3
Prevent a nullref when building new prims while others watch
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16 tahun lalu |
Melanie Thielker
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a8e40bed52
Set group on newly rezzed objects to the rezzer's (or rezzing object's)
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16 tahun lalu |
Justin Clarke Casey
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99bd7cce2b
* Make sure that deleted objects do not send further object updates to the client
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16 tahun lalu |
Justin Clarke Casey
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c41903077d
* Eliminate SOG.FakeDeleteGroup() since it is now identical with DeleteGroup() (except that is didn't lock the parts, which was a potential race condition)
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16 tahun lalu |
Justin Clarke Casey
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d54b6608a7
* Stop nulling SOG.m_rootPart and parts on object deletion
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16 tahun lalu |
Adam Frisby
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29eec33506
* Abstracted some methods from SceneObjectGroup to allow them to be overridden more easily. Specifically object creation from XML.
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16 tahun lalu |
Melanie Thielker
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27e557eb98
Introduces the message transfer module. It splits the transfer mechanics off
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16 tahun lalu |
Homer Horwitz
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21b69ac515
Mantis #2621: Thanks idb, for a patch that will persist regularily changed objects better.
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16 tahun lalu |
Melanie Thielker
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b43c056c5f
Detach dropped attachments from the scene presence so they don't get cleaned
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16 tahun lalu |
Justin Clarke Casey
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cec112c87a
* refactor: as per a recent opensim-dev thread, rename InnerScene to SceneGraph to make it more descriptive of its intended function
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16 tahun lalu |
Justin Clarke Casey
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0bda2cf5bc
* refactor: clean up SOG xml2 reloading to reuse more code
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16 tahun lalu |
Justin Clarke Casey
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b044a0f139
* refactor: Make xml (orig format) loading method reuse existing set root part method
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16 tahun lalu |
Justin Clarke Casey
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13cf89bf3b
* minor: remove useless exception catch
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16 tahun lalu |
Justin Clarke Casey
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0e180b0ad3
* refactor: Expose SOG.SetRootPart for outsiders to use rather than setting RootPart and adding the part separately
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16 tahun lalu |
Justin Clarke Casey
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2d89e562d7
* Refactor the callers of SOG.SetPartAsRoot() to use common code
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16 tahun lalu |
Justin Clarke Casey
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5d1d5a22a9
* Extend basic scene test to retrieve the object from the scene and match uuids
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16 tahun lalu |
Melanie Thielker
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2589acc5d1
Keep dropped prims from being temp-on-rez and getting cleaned up
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16 tahun lalu |
Melanie Thielker
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fc6f3edec6
Stop attachments from causing an update to be sent on every frame in which
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16 tahun lalu |
Jeff Ames
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bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
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16 tahun lalu |