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AuraMetaEntity.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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%!s(int64=15) %!d(string=hai) anos |
BeamMetaEntity.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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%!s(int64=15) %!d(string=hai) anos |
CMController.cs
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b2ed348aa2
Implemented a Watchdog class. Do not manually create Thread objects anymore, use Watchdog.StartThread(). While your thread is running call Watchdog.UpdateThread(). When it is shutting down call Watchdog.RemoveThread(). Most of the threads in OpenSim have been updated
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%!s(int64=15) %!d(string=hai) anos |
CMEntityCollection.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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%!s(int64=15) %!d(string=hai) anos |
CMModel.cs
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ee205e7e81
Formatting cleanup.
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%!s(int64=15) %!d(string=hai) anos |
CMView.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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%!s(int64=15) %!d(string=hai) anos |
ContentManagementEntity.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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%!s(int64=15) %!d(string=hai) anos |
ContentManagementModule.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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%!s(int64=15) %!d(string=hai) anos |
FileSystemDatabase.cs
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a23d64dec1
Formatting cleanup.
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%!s(int64=15) %!d(string=hai) anos |
GitDatabase.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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%!s(int64=15) %!d(string=hai) anos |
IContentDatabase.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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%!s(int64=15) %!d(string=hai) anos |
MetaEntity.cs
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4847e62e9f
* Switched all operations on the list of clients that could be either sync or async to use Scene.ForEachClient() instead of referencing ClientManager directly
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%!s(int64=15) %!d(string=hai) anos |
PointMetaEntity.cs
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67ac9881fa
Removing duplicate SceneObjectPart.RotationalVelocity property
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%!s(int64=15) %!d(string=hai) anos |
README
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180be7de07
this is step 2 of 2 of the OpenSim.Region.Environment refactor.
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%!s(int64=15) %!d(string=hai) anos |
SceneObjectGroupDiff.cs
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67ac9881fa
Removing duplicate SceneObjectPart.RotationalVelocity property
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%!s(int64=15) %!d(string=hai) anos |