Justin Clark-Casey (justincc) bd991fc95f Don't try and delete attachments for child agent close 13 år sedan
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Animation 4402851b08 Get NPCs to revert to the correct 'resting' animation (e.g. stand or hover) after finishing their movement. This also fixes judder after an avatar has finished "go here"/autopilot movement in a viewer. 13 år sedan
Scripting 4b75353cbf Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon 15 år sedan
Serialization af7c6c5f39 stop passing FromUserInventoryItemID right down into the deserializer. 13 år sedan
Tests df73833a2c stop the duplicate remove of the root part ids from the full part and local part indexes in SG.DeleteSceneObject() 13 år sedan
Types 4d83b2d8a6 remove unused BasicQuadTreeNode 14 år sedan
AsyncInventorySender.cs e68ae44b6b minor: remove mono compiler warning 13 år sedan
AsyncSceneObjectGroupDeleter.cs 71114d4ad1 refactor: rename DeleteToInventory() to CopyToInventory() 13 år sedan
Border.cs 606e831ff5 Formatting cleanup. 15 år sedan
Cardinals.cs 56ddd6828c Add copyright headers. Formatting cleanup. 15 år sedan
CoalescedSceneObjects.cs 68cc5b46fe refactor: move code to obtain the coalescence size and object offsets into CoalescedSceneObjects from the serializer. 13 år sedan
EntityBase.cs 6d4432f440 refactor: simplify EntityBase.IsDeleted property 13 år sedan
EntityManager.cs 3b1c91c24b remove mono compiler warnings 13 år sedan
EventManager.cs 6e4ec29722 Do a partial fix/implementation of OSSL osNpcMoveTo() 13 år sedan
Prioritizer.cs 095b3e5756 Remove pointless cluttering SOP.ParentGroup != null checks. 13 år sedan
RegionStatsHandler.cs c5ea783526 OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted. 14 år sedan
ReturnInfo.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 år sedan
Scene.Inventory.cs 1dd904b78e Delay loading scripts until the scene has finished loading 13 år sedan
Scene.PacketHandlers.cs 7eca929686 Eliminate pointless checks of SOG.RootPart != null 13 år sedan
Scene.Permissions.cs 5286198650 Add permissions hooks for object transfers 13 år sedan
Scene.cs 618277e797 Comment out attachments code in Scene.IncomingCreateObject(UUID userID, UUID itemID) for now 13 år sedan
SceneBase.cs c1a34cd8da Don't try to save changed attachment states when an NPC with attachments is removed from the scene. 13 år sedan
SceneCommunicationService.cs cf24069227 Change UpdateAgent (for changes in agent position) to be sent 13 år sedan
SceneGraph.cs 8880aea728 Stop attempts to rewear already worn items from removing and reattaching. 13 år sedan
SceneManager.cs 384cb79a1a Merge branch 'master' into bulletsim 13 år sedan
SceneObjectGroup.Inventory.cs 8880aea728 Stop attempts to rewear already worn items from removing and reattaching. 13 år sedan
SceneObjectGroup.cs 26b471f25a Go back to resetting the State parameter for all parts of a SOG when SOG.ClearPartAttachmentData() is called. 13 år sedan
SceneObjectPart.cs af7c6c5f39 stop passing FromUserInventoryItemID right down into the deserializer. 13 år sedan
SceneObjectPartInventory.cs 8880aea728 Stop attempts to rewear already worn items from removing and reattaching. 13 år sedan
ScenePresence.cs bd991fc95f Don't try and delete attachments for child agent close 13 år sedan
SceneViewer.cs e6cd4defdb Lock m_pendingObjects when calling GetPendingObjectsCount(). 13 år sedan
SimStatsReporter.cs 004b395d12 Make SImStatsReporter pick ObjectCapacity striaght out of region info 14 år sedan
TerrainChannel.cs 387e9f7a7f * Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework) 15 år sedan
TerrainUtil.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 år sedan
UndoState.cs c122489e09 Partially fix autopilot/go here 13 år sedan
UuidGatherer.cs 517932722b minor: put <remarks> tags around some method doc 13 år sedan