Justin Clark-Casey (justincc) bd991fc95f Don't try and delete attachments for child agent close %!s(int64=13) %!d(string=hai) anos
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Animation 4402851b08 Get NPCs to revert to the correct 'resting' animation (e.g. stand or hover) after finishing their movement. This also fixes judder after an avatar has finished "go here"/autopilot movement in a viewer. %!s(int64=13) %!d(string=hai) anos
Scripting 4b75353cbf Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon %!s(int64=15) %!d(string=hai) anos
Serialization af7c6c5f39 stop passing FromUserInventoryItemID right down into the deserializer. %!s(int64=13) %!d(string=hai) anos
Tests df73833a2c stop the duplicate remove of the root part ids from the full part and local part indexes in SG.DeleteSceneObject() %!s(int64=13) %!d(string=hai) anos
Types 4d83b2d8a6 remove unused BasicQuadTreeNode %!s(int64=14) %!d(string=hai) anos
AsyncInventorySender.cs e68ae44b6b minor: remove mono compiler warning %!s(int64=13) %!d(string=hai) anos
AsyncSceneObjectGroupDeleter.cs 71114d4ad1 refactor: rename DeleteToInventory() to CopyToInventory() %!s(int64=13) %!d(string=hai) anos
Border.cs 606e831ff5 Formatting cleanup. %!s(int64=15) %!d(string=hai) anos
Cardinals.cs 56ddd6828c Add copyright headers. Formatting cleanup. %!s(int64=15) %!d(string=hai) anos
CoalescedSceneObjects.cs 68cc5b46fe refactor: move code to obtain the coalescence size and object offsets into CoalescedSceneObjects from the serializer. %!s(int64=13) %!d(string=hai) anos
EntityBase.cs 6d4432f440 refactor: simplify EntityBase.IsDeleted property %!s(int64=13) %!d(string=hai) anos
EntityManager.cs 3b1c91c24b remove mono compiler warnings %!s(int64=14) %!d(string=hai) anos
EventManager.cs 6e4ec29722 Do a partial fix/implementation of OSSL osNpcMoveTo() %!s(int64=13) %!d(string=hai) anos
Prioritizer.cs 095b3e5756 Remove pointless cluttering SOP.ParentGroup != null checks. %!s(int64=13) %!d(string=hai) anos
RegionStatsHandler.cs c5ea783526 OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted. %!s(int64=15) %!d(string=hai) anos
ReturnInfo.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. %!s(int64=15) %!d(string=hai) anos
Scene.Inventory.cs 1dd904b78e Delay loading scripts until the scene has finished loading %!s(int64=13) %!d(string=hai) anos
Scene.PacketHandlers.cs 7eca929686 Eliminate pointless checks of SOG.RootPart != null %!s(int64=13) %!d(string=hai) anos
Scene.Permissions.cs 5286198650 Add permissions hooks for object transfers %!s(int64=14) %!d(string=hai) anos
Scene.cs 618277e797 Comment out attachments code in Scene.IncomingCreateObject(UUID userID, UUID itemID) for now %!s(int64=13) %!d(string=hai) anos
SceneBase.cs c1a34cd8da Don't try to save changed attachment states when an NPC with attachments is removed from the scene. %!s(int64=13) %!d(string=hai) anos
SceneCommunicationService.cs cf24069227 Change UpdateAgent (for changes in agent position) to be sent %!s(int64=13) %!d(string=hai) anos
SceneGraph.cs 8880aea728 Stop attempts to rewear already worn items from removing and reattaching. %!s(int64=13) %!d(string=hai) anos
SceneManager.cs 384cb79a1a Merge branch 'master' into bulletsim %!s(int64=13) %!d(string=hai) anos
SceneObjectGroup.Inventory.cs 8880aea728 Stop attempts to rewear already worn items from removing and reattaching. %!s(int64=13) %!d(string=hai) anos
SceneObjectGroup.cs 26b471f25a Go back to resetting the State parameter for all parts of a SOG when SOG.ClearPartAttachmentData() is called. %!s(int64=13) %!d(string=hai) anos
SceneObjectPart.cs af7c6c5f39 stop passing FromUserInventoryItemID right down into the deserializer. %!s(int64=13) %!d(string=hai) anos
SceneObjectPartInventory.cs 8880aea728 Stop attempts to rewear already worn items from removing and reattaching. %!s(int64=13) %!d(string=hai) anos
ScenePresence.cs bd991fc95f Don't try and delete attachments for child agent close %!s(int64=13) %!d(string=hai) anos
SceneViewer.cs e6cd4defdb Lock m_pendingObjects when calling GetPendingObjectsCount(). %!s(int64=13) %!d(string=hai) anos
SimStatsReporter.cs 004b395d12 Make SImStatsReporter pick ObjectCapacity striaght out of region info %!s(int64=14) %!d(string=hai) anos
TerrainChannel.cs 387e9f7a7f * Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework) %!s(int64=15) %!d(string=hai) anos
TerrainUtil.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. %!s(int64=15) %!d(string=hai) anos
UndoState.cs c122489e09 Partially fix autopilot/go here %!s(int64=13) %!d(string=hai) anos
UuidGatherer.cs 517932722b minor: put <remarks> tags around some method doc %!s(int64=13) %!d(string=hai) anos