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Properties
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42bdf44658
Bump OPenSimulator version and assembly versions up to 0.8.0 Dev
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11 gadi atpakaļ |
Tests
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b14156aa63
Revert "Revert "BulletSim: only create vehicle prim actor when vehicles are enabled.""
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11 gadi atpakaļ |
BSAPIUnman.cs
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6e39cc316f
BulletSim: add ClearCollisionProxyCache function to API.
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11 gadi atpakaļ |
BSAPIXNA.cs
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2d2bea4aa7
varregion: many more updates removing the constant RegionSize and replacing
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11 gadi atpakaļ |
BSActorAvatarMove.cs
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35a6361b24
BulletSim: reduce avatar walking stopped threshold.
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11 gadi atpakaļ |
BSActorHover.cs
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045aaa838a
BulletSim: remove friction calcuation from BSMotor and move linear and
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11 gadi atpakaļ |
BSActorLockAxis.cs
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f9fb1484aa
BulletSim: extend BSActorLockAxis to allow locking linear movement in
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11 gadi atpakaļ |
BSActorMoveToTarget.cs
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23516717e4
BulletSim: a better version of llMoveToTarget that doesn't go crazy.
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11 gadi atpakaļ |
BSActorSetForce.cs
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045aaa838a
BulletSim: remove friction calcuation from BSMotor and move linear and
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11 gadi atpakaļ |
BSActorSetTorque.cs
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045aaa838a
BulletSim: remove friction calcuation from BSMotor and move linear and
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11 gadi atpakaļ |
BSActors.cs
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f499b328c4
Revert "Revert "BulletSim: Add logic to linksets to change physical properties for""
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11 gadi atpakaļ |
BSApiTemplate.cs
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93d5d66fbd
BulletSim: update collision flags to make sure they fit in the shorts provided.
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11 gadi atpakaļ |
BSCharacter.cs
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995314f91f
BulletSim: add ID parameter to TaintedObject calls so logging will include LocalID of object which created the taint.
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11 gadi atpakaļ |
BSConstraint.cs
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c5eabb28b4
BulletSim: add LSL function and plumbing for setting a spring
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11 gadi atpakaļ |
BSConstraint6Dof.cs
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30b3657a66
BulletSim: implementation of setting spring specific physical parameters. Add setting of linkset type to physChangeLinkParams. Lots of detail logging for setting of linkset constraint parameters.
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11 gadi atpakaļ |
BSConstraintCollection.cs
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1d7276235a
BulletSim: add calls for creating all the different Bullet constraint types.
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11 gadi atpakaļ |
BSConstraintConeTwist.cs
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455d36c4c7
BulletSim: add physChangeLinkParams to set individual parameters on link constraints. Not fully functional. Remove double definition of ExtendedPhysics parameters by having BulletSim reference the optional module (addition to prebuild.xml and usings).
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11 gadi atpakaļ |
BSConstraintHinge.cs
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92ee288d66
BulletSim: remove trailing white space to make git happier. No functional changes.
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11 gadi atpakaļ |
BSConstraintSlider.cs
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455d36c4c7
BulletSim: add physChangeLinkParams to set individual parameters on link constraints. Not fully functional. Remove double definition of ExtendedPhysics parameters by having BulletSim reference the optional module (addition to prebuild.xml and usings).
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11 gadi atpakaļ |
BSConstraintSpring.cs
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c5eabb28b4
BulletSim: add LSL function and plumbing for setting a spring
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11 gadi atpakaļ |
BSDynamics.cs
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766a31431e
BulletSim: implement the SL bug where VEHICLE_HOVER_UP_ONLY disables
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11 gadi atpakaļ |
BSLinkset.cs
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e1120cb74d
BulletSim: add extended physics function physGetLinkType(linkNum). Add implementation of physChangeLinkParams() in BSLinksetConstraint.
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11 gadi atpakaļ |
BSLinksetCompound.cs
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dff0fb5690
BulletSim: Linkset.Refresh() calls internal ScheduleRebuild() to recreate the linkset physics at next PostTaint time. Replace the existing calls to ScheduleRebuild to be calls to Refresh(). This allows external routines to make changes to parameters and then cause the linkset to rebuild.
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11 gadi atpakaļ |
BSLinksetConstraints.cs
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c5eabb28b4
BulletSim: add LSL function and plumbing for setting a spring
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11 gadi atpakaļ |
BSMaterials.cs
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6a9630d2bd
BulletSim: fix race condition when creating very large mega-regions.
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11 gadi atpakaļ |
BSMotors.cs
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5f97c6f8f0
BulletSim: non-functional updates. Comments and formatting.
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11 gadi atpakaļ |
BSParam.cs
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0842e2e15b
BulletSim: default physical terrain implementation to heightmap.
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10 gadi atpakaļ |
BSPhysObject.cs
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dacc20ee48
BulletSim: remove collision cache clearing logic for physical objects.
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11 gadi atpakaļ |
BSPlugin.cs
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eacc2561d1
BulletSim: add osGetPhysicsEngineType() LSL function and update
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12 gadi atpakaļ |
BSPrim.cs
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cd1a23fc14
varregion: remove uses of region size constant. In particular, update scene
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11 gadi atpakaļ |
BSPrimDisplaced.cs
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6026759406
BulletSim: fix jumping up and down of linksets when center-of-mass
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11 gadi atpakaļ |
BSPrimLinkable.cs
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d09c35f506
BulletSim: pass both root and child BSPhysObjects to Extension function. Update routines to use the new parameters list from above change.
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11 gadi atpakaļ |
BSScene.cs
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0842e2e15b
BulletSim: default physical terrain implementation to heightmap.
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10 gadi atpakaļ |
BSShapeCollection.cs
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9de3979f5b
BulletSim: add gImpact shape type. Add logic to use gImpact shape
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11 gadi atpakaļ |
BSShapes.cs
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239b85d7ce
Fix crash in BulletSim which sometimes happens making a linkset physical
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11 gadi atpakaļ |
BSTerrainHeightmap.cs
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f2810bf03a
varregion: add plumbing to pass region size from Scene down to the
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11 gadi atpakaļ |
BSTerrainManager.cs
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f2810bf03a
varregion: add plumbing to pass region size from Scene down to the
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11 gadi atpakaļ |
BSTerrainMesh.cs
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92ee288d66
BulletSim: remove trailing white space to make git happier. No functional changes.
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11 gadi atpakaļ |
BulletSimData.cs
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f2810bf03a
varregion: add plumbing to pass region size from Scene down to the
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11 gadi atpakaļ |
BulletSimTODO.txt
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5f97c6f8f0
BulletSim: non-functional updates. Comments and formatting.
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11 gadi atpakaļ |