Robert Adams 0842e2e15b BulletSim: default physical terrain implementation to heightmap. vor 10 Jahren
..
Properties 42bdf44658 Bump OPenSimulator version and assembly versions up to 0.8.0 Dev vor 11 Jahren
Tests b14156aa63 Revert "Revert "BulletSim: only create vehicle prim actor when vehicles are enabled."" vor 11 Jahren
BSAPIUnman.cs 6e39cc316f BulletSim: add ClearCollisionProxyCache function to API. vor 11 Jahren
BSAPIXNA.cs 2d2bea4aa7 varregion: many more updates removing the constant RegionSize and replacing vor 11 Jahren
BSActorAvatarMove.cs 35a6361b24 BulletSim: reduce avatar walking stopped threshold. vor 11 Jahren
BSActorHover.cs 045aaa838a BulletSim: remove friction calcuation from BSMotor and move linear and vor 11 Jahren
BSActorLockAxis.cs f9fb1484aa BulletSim: extend BSActorLockAxis to allow locking linear movement in vor 11 Jahren
BSActorMoveToTarget.cs 23516717e4 BulletSim: a better version of llMoveToTarget that doesn't go crazy. vor 11 Jahren
BSActorSetForce.cs 045aaa838a BulletSim: remove friction calcuation from BSMotor and move linear and vor 11 Jahren
BSActorSetTorque.cs 045aaa838a BulletSim: remove friction calcuation from BSMotor and move linear and vor 11 Jahren
BSActors.cs f499b328c4 Revert "Revert "BulletSim: Add logic to linksets to change physical properties for"" vor 11 Jahren
BSApiTemplate.cs 93d5d66fbd BulletSim: update collision flags to make sure they fit in the shorts provided. vor 11 Jahren
BSCharacter.cs 995314f91f BulletSim: add ID parameter to TaintedObject calls so logging will include LocalID of object which created the taint. vor 11 Jahren
BSConstraint.cs c5eabb28b4 BulletSim: add LSL function and plumbing for setting a spring vor 11 Jahren
BSConstraint6Dof.cs 30b3657a66 BulletSim: implementation of setting spring specific physical parameters. Add setting of linkset type to physChangeLinkParams. Lots of detail logging for setting of linkset constraint parameters. vor 11 Jahren
BSConstraintCollection.cs 1d7276235a BulletSim: add calls for creating all the different Bullet constraint types. vor 11 Jahren
BSConstraintConeTwist.cs 455d36c4c7 BulletSim: add physChangeLinkParams to set individual parameters on link constraints. Not fully functional. Remove double definition of ExtendedPhysics parameters by having BulletSim reference the optional module (addition to prebuild.xml and usings). vor 11 Jahren
BSConstraintHinge.cs 92ee288d66 BulletSim: remove trailing white space to make git happier. No functional changes. vor 11 Jahren
BSConstraintSlider.cs 455d36c4c7 BulletSim: add physChangeLinkParams to set individual parameters on link constraints. Not fully functional. Remove double definition of ExtendedPhysics parameters by having BulletSim reference the optional module (addition to prebuild.xml and usings). vor 11 Jahren
BSConstraintSpring.cs c5eabb28b4 BulletSim: add LSL function and plumbing for setting a spring vor 11 Jahren
BSDynamics.cs 766a31431e BulletSim: implement the SL bug where VEHICLE_HOVER_UP_ONLY disables vor 11 Jahren
BSLinkset.cs e1120cb74d BulletSim: add extended physics function physGetLinkType(linkNum). Add implementation of physChangeLinkParams() in BSLinksetConstraint. vor 11 Jahren
BSLinksetCompound.cs dff0fb5690 BulletSim: Linkset.Refresh() calls internal ScheduleRebuild() to recreate the linkset physics at next PostTaint time. Replace the existing calls to ScheduleRebuild to be calls to Refresh(). This allows external routines to make changes to parameters and then cause the linkset to rebuild. vor 11 Jahren
BSLinksetConstraints.cs c5eabb28b4 BulletSim: add LSL function and plumbing for setting a spring vor 11 Jahren
BSMaterials.cs 6a9630d2bd BulletSim: fix race condition when creating very large mega-regions. vor 11 Jahren
BSMotors.cs 5f97c6f8f0 BulletSim: non-functional updates. Comments and formatting. vor 11 Jahren
BSParam.cs 0842e2e15b BulletSim: default physical terrain implementation to heightmap. vor 10 Jahren
BSPhysObject.cs dacc20ee48 BulletSim: remove collision cache clearing logic for physical objects. vor 11 Jahren
BSPlugin.cs eacc2561d1 BulletSim: add osGetPhysicsEngineType() LSL function and update vor 12 Jahren
BSPrim.cs cd1a23fc14 varregion: remove uses of region size constant. In particular, update scene vor 11 Jahren
BSPrimDisplaced.cs 6026759406 BulletSim: fix jumping up and down of linksets when center-of-mass vor 11 Jahren
BSPrimLinkable.cs d09c35f506 BulletSim: pass both root and child BSPhysObjects to Extension function. Update routines to use the new parameters list from above change. vor 11 Jahren
BSScene.cs 0842e2e15b BulletSim: default physical terrain implementation to heightmap. vor 10 Jahren
BSShapeCollection.cs 9de3979f5b BulletSim: add gImpact shape type. Add logic to use gImpact shape vor 11 Jahren
BSShapes.cs 239b85d7ce Fix crash in BulletSim which sometimes happens making a linkset physical vor 11 Jahren
BSTerrainHeightmap.cs f2810bf03a varregion: add plumbing to pass region size from Scene down to the vor 11 Jahren
BSTerrainManager.cs f2810bf03a varregion: add plumbing to pass region size from Scene down to the vor 11 Jahren
BSTerrainMesh.cs 92ee288d66 BulletSim: remove trailing white space to make git happier. No functional changes. vor 11 Jahren
BulletSimData.cs f2810bf03a varregion: add plumbing to pass region size from Scene down to the vor 11 Jahren
BulletSimTODO.txt 5f97c6f8f0 BulletSim: non-functional updates. Comments and formatting. vor 11 Jahren