UbitUmarov 9773ff42c2 define constants for simulation height (-100,50000m) and terrain heightmap (-100,4000). No option. compile time decision. use them at ubOde 4 anni fa
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Properties ab12a14279 Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global replace anymore. 8 anni fa
ODEApi.cs c05598fe62 ubOde: remove support for old native ODE lib; make inplace terrain changes, if possible 5 anni fa
ODECharacter.cs 9773ff42c2 define constants for simulation height (-100,50000m) and terrain heightmap (-100,4000). No option. compile time decision. use them at ubOde 4 anni fa
ODEDynamics.cs 88511bfab2 make ubOde PInvoke follow ms coding rules 6 anni fa
ODEMeshWorker.cs d38161f83d retire our BlockingQueue replaced by BlockingCollection and cross fingers 6 anni fa
ODEModule.cs 64f8036d8f pesty warning 5 anni fa
ODEPrim.cs 9773ff42c2 define constants for simulation height (-100,50000m) and terrain heightmap (-100,4000). No option. compile time decision. use them at ubOde 4 anni fa
ODERayCastRequestManager.cs 88511bfab2 make ubOde PInvoke follow ms coding rules 6 anni fa
ODEScene.cs 9773ff42c2 define constants for simulation height (-100,50000m) and terrain heightmap (-100,4000). No option. compile time decision. use them at ubOde 4 anni fa
ODESitAvatar.cs 88511bfab2 make ubOde PInvoke follow ms coding rules 6 anni fa