UbitUmarov 9773ff42c2 define constants for simulation height (-100,50000m) and terrain heightmap (-100,4000). No option. compile time decision. use them at ubOde %!s(int64=4) %!d(string=hai) anos
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Properties ab12a14279 Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global replace anymore. %!s(int64=8) %!d(string=hai) anos
ODEApi.cs c05598fe62 ubOde: remove support for old native ODE lib; make inplace terrain changes, if possible %!s(int64=5) %!d(string=hai) anos
ODECharacter.cs 9773ff42c2 define constants for simulation height (-100,50000m) and terrain heightmap (-100,4000). No option. compile time decision. use them at ubOde %!s(int64=4) %!d(string=hai) anos
ODEDynamics.cs 88511bfab2 make ubOde PInvoke follow ms coding rules %!s(int64=6) %!d(string=hai) anos
ODEMeshWorker.cs d38161f83d retire our BlockingQueue replaced by BlockingCollection and cross fingers %!s(int64=6) %!d(string=hai) anos
ODEModule.cs 64f8036d8f pesty warning %!s(int64=5) %!d(string=hai) anos
ODEPrim.cs 9773ff42c2 define constants for simulation height (-100,50000m) and terrain heightmap (-100,4000). No option. compile time decision. use them at ubOde %!s(int64=4) %!d(string=hai) anos
ODERayCastRequestManager.cs 88511bfab2 make ubOde PInvoke follow ms coding rules %!s(int64=6) %!d(string=hai) anos
ODEScene.cs 9773ff42c2 define constants for simulation height (-100,50000m) and terrain heightmap (-100,4000). No option. compile time decision. use them at ubOde %!s(int64=4) %!d(string=hai) anos
ODESitAvatar.cs 88511bfab2 make ubOde PInvoke follow ms coding rules %!s(int64=6) %!d(string=hai) anos