Dan Lake ffe4d738fb Add TargetVelocity to PhysicsActor interface to support distributed physics. No change to existing functions. 11 jaren geleden
..
AssemblyInfo.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 jaren geleden
CollisionLocker.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 jaren geleden
IMesher.cs 80a2b81d52 Add level of detail specification to optionally reduce the number of vertices in generated prim meshes 13 jaren geleden
IPhysicsParameters.cs fef73a1a10 BulletSim: add runtime setting of physics parameters. Update default values. 13 jaren geleden
NullPhysicsScene.cs 77c65951e0 Extract NullPhysicsScene from PhysicsScene to improve code readability 12 jaren geleden
PhysicsActor.cs ffe4d738fb Add TargetVelocity to PhysicsActor interface to support distributed physics. No change to existing functions. 11 jaren geleden
PhysicsJoint.cs d199767e69 Experimental change of PhysicsVector to Vector3. Untested 14 jaren geleden
PhysicsPluginManager.cs b817c337dc On Windows automatically load the correct native ODE library depending on whether the process is 32-bit or 64-bit 12 jaren geleden
PhysicsScene.cs de44e93aa2 missing changed file 11 jaren geleden
PhysicsSensor.cs d199767e69 Experimental change of PhysicsVector to Vector3. Untested 14 jaren geleden
PhysicsVector.cs d199767e69 Experimental change of PhysicsVector to Vector3. Untested 14 jaren geleden
VehicleConstants.cs 9821c4f566 Revolution is on the roll again! :) 14 jaren geleden
ZeroMesher.cs b0b4782a2b adding configurable j2kDecodeCache path 13 jaren geleden