John Hurliman dd277a0d02 First pass at cleaning up thread safety in EntityManager and SceneGraph 14 年之前
..
Agent dd277a0d02 First pass at cleaning up thread safety in EntityManager and SceneGraph 14 年之前
Avatar a8c0b131f9 * Changed a few OSD.FromBinary() calls to the more accurate OSD.FromULong() to fix the build 14 年之前
ContentManagementSystem dd277a0d02 First pass at cleaning up thread safety in EntityManager and SceneGraph 14 年之前
Resources 3195af39a7 cleaning up RegionReadyModule: 15 年之前
Scripting dd277a0d02 First pass at cleaning up thread safety in EntityManager and SceneGraph 14 年之前
ServiceConnectorsIn eba23048ca Replace the Replaceable modules name 15 年之前
SvnSerialiser d1f2fae348 Formatting cleanup. 14 年之前
World dd277a0d02 First pass at cleaning up thread safety in EntityManager and SceneGraph 14 年之前
README 0867302e09 reformatting README (just noticed that that line was a bit on the long 15 年之前

README

= OpenSim.Region.OptionalModules =

The modules in this part of the OpenSim source tree are candidates for
forge. For the time being, until we have reached consensus on

(a) what should be core or optional
(b) that we have reached a stable API
(c) how to maintain optional modules

we will keep these modules in-tree.