John Hurliman dd277a0d02 First pass at cleaning up thread safety in EntityManager and SceneGraph vor 14 Jahren
..
Agent dd277a0d02 First pass at cleaning up thread safety in EntityManager and SceneGraph vor 14 Jahren
Avatar a8c0b131f9 * Changed a few OSD.FromBinary() calls to the more accurate OSD.FromULong() to fix the build vor 14 Jahren
ContentManagementSystem dd277a0d02 First pass at cleaning up thread safety in EntityManager and SceneGraph vor 14 Jahren
Resources 3195af39a7 cleaning up RegionReadyModule: vor 15 Jahren
Scripting dd277a0d02 First pass at cleaning up thread safety in EntityManager and SceneGraph vor 14 Jahren
ServiceConnectorsIn eba23048ca Replace the Replaceable modules name vor 15 Jahren
SvnSerialiser d1f2fae348 Formatting cleanup. vor 14 Jahren
World dd277a0d02 First pass at cleaning up thread safety in EntityManager and SceneGraph vor 14 Jahren
README 0867302e09 reformatting README (just noticed that that line was a bit on the long vor 15 Jahren

README

= OpenSim.Region.OptionalModules =

The modules in this part of the OpenSim source tree are candidates for
forge. For the time being, until we have reached consensus on

(a) what should be core or optional
(b) that we have reached a stable API
(c) how to maintain optional modules

we will keep these modules in-tree.