John Hurliman dd277a0d02 First pass at cleaning up thread safety in EntityManager and SceneGraph преди 14 години
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Agent dd277a0d02 First pass at cleaning up thread safety in EntityManager and SceneGraph преди 14 години
Avatar a8c0b131f9 * Changed a few OSD.FromBinary() calls to the more accurate OSD.FromULong() to fix the build преди 14 години
ContentManagementSystem dd277a0d02 First pass at cleaning up thread safety in EntityManager and SceneGraph преди 14 години
Resources 3195af39a7 cleaning up RegionReadyModule: преди 15 години
Scripting dd277a0d02 First pass at cleaning up thread safety in EntityManager and SceneGraph преди 14 години
ServiceConnectorsIn eba23048ca Replace the Replaceable modules name преди 15 години
SvnSerialiser d1f2fae348 Formatting cleanup. преди 14 години
World dd277a0d02 First pass at cleaning up thread safety in EntityManager and SceneGraph преди 14 години
README 0867302e09 reformatting README (just noticed that that line was a bit on the long преди 15 години

README

= OpenSim.Region.OptionalModules =

The modules in this part of the OpenSim source tree are candidates for
forge. For the time being, until we have reached consensus on

(a) what should be core or optional
(b) that we have reached a stable API
(c) how to maintain optional modules

we will keep these modules in-tree.