John Hurliman dd277a0d02 First pass at cleaning up thread safety in EntityManager and SceneGraph 14 年之前
..
MSSQL 6a0a878f7c Remove "Dwell" support from core and replace it with calls to methods 14 年之前
MySQL 11f4a65f42 Fix deletion persistence when freshly delinked prims are removed 14 年之前
Null a5e4a2bb3b Add distance sort for null, too 14 年之前
Properties 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
Resources 6afa55d446 Removed a few obsolete mono addin references. Mantis #4854 14 年之前
SQLite 6a0a878f7c Remove "Dwell" support from core and replace it with calls to methods 14 年之前
SQLiteLegacy 6a0a878f7c Remove "Dwell" support from core and replace it with calls to methods 14 年之前
Tests 289c21099c Add automated test at the opensim 'api' level to check that a given item goes to the correct directory 14 年之前
AssetDataBase.cs 60357d3778 Implement the "delete" path for assets. Adds a new option to allow remote asset deletion in robust handler. 14 年之前
DBGuids.cs caf61ab7d8 Binary Guids are 16 chars long. Fix parser. 14 年之前
IAssetData.cs dd277a0d02 First pass at cleaning up thread safety in EntityManager and SceneGraph 14 年之前
IAuthenticationData.cs ac40c7a74c Fully implement unencrypted auth token operations 15 年之前
IAvatarData.cs 6e8d94685d AvatarStore. Untested, but complete 14 年之前
IFriendsData.cs b92cb6126d Implement the friends data adaptor 14 年之前
IGridUserData.cs a58859a0d4 GridUserService in place. Replaces the contrived concept of storing user's home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway. 14 年之前
IInventoryData.cs dd277a0d02 First pass at cleaning up thread safety in EntityManager and SceneGraph 14 年之前
IPresenceData.cs a58859a0d4 GridUserService in place. Replaces the contrived concept of storing user's home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway. 14 年之前
IRegionData.cs 1f25b9e8db Thank you, Marck00, for a patch that implemented region distance sorting 14 年之前
IUserAccountData.cs 930d374525 Expose Delete at IUserAccountData interface. It was there already. No changes in IUserAccountService, just the data layer. 14 年之前
IXInventoryData.cs 5c0068723f Changed XInventoryData's CreatorID to a string. 14 年之前
IniConfig.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
Migration.cs 3b26baf282 Even if all data migratios are up to date, still print the current revision to the log 14 年之前