Justin Clark-Casey (justincc) 2fa42f24fd Make it possible to disconnected a specified number of bots via the pCampbot console command "disconnect [<n>]" 11 年之前
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AssetLoader 4779f7d7d5 Deleted all AssemblyFileVersion directives 11 年之前
Client c13a99dc5c Fix script error messages not showing up in viewer 3 and associated viewers. 11 年之前
Communications 4779f7d7d5 Deleted all AssemblyFileVersion directives 11 年之前
Configuration 80c19b7cac Make sure we dispose of WebResponse, StreamReader and Stream in various places where we were not already. 11 年之前
Console 2fa42f24fd Make it possible to disconnected a specified number of bots via the pCampbot console command "disconnect [<n>]" 11 年之前
Monitoring 217c8deae5 minor: remove mono compiler warning in StatsManager 11 年之前
RegionLoader 80c19b7cac Make sure we dispose of WebResponse, StreamReader and Stream in various places where we were not already. 11 年之前
Serialization 4779f7d7d5 Deleted all AssemblyFileVersion directives 11 年之前
Servers 77d418a36d remove mono compiler warnings from PollServiceRequestManager 11 年之前
Tests ce1361f2fe minor: Remove console lines at bottom of FakeParcelIDTests() regression test that were accidentally left in 11 年之前
AgentCircuitData.cs 15283d35f1 Extend "show circuits" to show circuit code, ip and viewer name. 12 年之前
AgentCircuitManager.cs ced820bd5e Improve locking in AgentCircuitManager 12 年之前
AgentUpdateArgs.cs 88d2adc93c add an agent position field to AgentUpdateArgs for use by some non-LL clients 14 年之前
Animation.cs 7556a0f699 Add TriggerScenePresenceUpdated events when an animation is added 11 年之前
AssemblyInfo.cs 4779f7d7d5 Deleted all AssemblyFileVersion directives 11 年之前
AssetBase.cs c8304b7f84 Fix avatar parameter updating for viewer 3 and maybe 2. 12 年之前
AssetLandmark.cs e33cedfd42 HG Landmarks now working. 13 年之前
AssetPermissions.cs f931c0a868 Minor: may avoid crashes of sims that still don't have this configuration section. 11 年之前
AssetRequestToClient.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
AuthenticateResponse.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
AvatarAppearance.cs 681fbda4b6 This is an experimental patch that adds support for comparing texture 11 年之前
AvatarAttachment.cs 5c1fa968ab Stop NPCs losing attachments when the source avatar takes them off. 13 年之前
AvatarPickerAvatar.cs 0a85d1d767 minor:comments 15 年之前
AvatarPickerReplyAgentDataArgs.cs 0a85d1d767 minor:comments 15 年之前
AvatarPickerReplyDataArgs.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 15 年之前
AvatarWearable.cs b16173e3e8 Drop the static from default wearables. It isn't 13 年之前
AvatarWearingArgs.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 15 年之前
BlockingQueue.cs 71b1511db5 Revert "Revert "I confuse myself. Let's try this variable name instead."" 11 年之前
Cache.cs 970727e57e Tighten up OpenSim.Framework.Cache locking to avoid race conditions. 12 年之前
CachedTextureEventArg.cs 33aaa40bee Adds an event and a method so that handling of the CachedTexture 11 年之前
CapsUtil.cs 3e79842312 Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dll 13 年之前
ChatTypeEnum.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 15 年之前
ChildAgentDataUpdate.cs b10710d4a5 minor: add some method doc to ScenePresence fields used for entity transfer, add minor details to some log messages, rename a misleading local variable name. 11 年之前
ClientInfo.cs 1b265b213b Added show client-stats [first last] command to expose what viewers are requesting. 11 年之前
ClientManager.cs c75d415648 * Converts ClientManager.ForEach() (and as a result, Scene.ForEachClient()) to use a non-blocking parallel method when operating in async mode 14 年之前
CnmMemoryCache.cs ee205e7e81 Formatting cleanup. 14 年之前
CnmSynchronizedCache.cs ee205e7e81 Formatting cleanup. 14 年之前
ColliderData.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
ConfigSettings.cs ddf54b5537 move see_into_this_sim_from_neighbor [Startup] flag parsing into Scene with the others 12 年之前
ConfigurationMember.cs 8a0a78cbcc Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around. 12 年之前
ConfigurationOption.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
Constants.cs 874bde366a 4096 is used in various places as the maximum height of a region, refactoring to be a constant 11 年之前
Culture.cs 00800c59d3 Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522 14 年之前
DAMap.cs eccec4f8f6 minor: remove now unused migration-hack bool from DAMap 11 年之前
DOMap.cs f7d09b898a Make the concept of namespaces explicit in dynamic attributes 11 年之前
DoubleDictionaryThreadAbortSafe.cs 0568c76a88 Use a thread abort safe version of OpenMetaverse.DoubleDictionary with the aim of avoiding OpenSimulator problems due to script thread aborts. 11 年之前
EstateBan.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
EstateSettings.cs 81d8deb1a8 Send up the part missing from the Avination Estate commit. 11 年之前
EventData.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
ExtraPhysicsData.cs e5beb480ea Partial port of Avination's support for the new physics parameters. 11 年之前
ForeignUserProfileData.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
FriendListItem.cs 5908b8ed7c Change a member of the friendslist module to better reflect the client side 14 年之前
GcNotify.cs 54a8a5baba If "debug scene updates true" then print out to log when a garbage collection occurs. 12 年之前
GridInstantMessage.cs 69975763d2 Several major improvements to group (V2) chat. Specifically: handle join/drop appropriately, invitechatboxes. 11 年之前
GroupData.cs 87fe96ae2c replace recent IModule.GetGroup() with better GetGroupRecord(string name) 14 年之前
IAssetLoader.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
IClientAPI.cs b5ab0698d6 EDIT BEAMS!!! They had been missing from OpenSim since ever. Thanks to lkalif for telling me how to route the information. The viewer effect is under the distance filter, so only avatars with cameras < 10m away see the beams. 11 年之前
ICnmCache.cs ee205e7e81 Formatting cleanup. 14 年之前
ICommandConsole.cs 5c48d7a378 factor out common HandleShow code for "show uptime" 11 年之前
IConsole.cs 5c48d7a378 factor out common HandleShow code for "show uptime" 11 年之前
IGenericConfig.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
IImprovedAssetCache.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
ILandChannel.cs c1115e4c2e Add ILandChannel.GetLandObject(Vector3 position) as this is a very common input to GetLandObject() 11 年之前
ILandObject.cs b5d0bc2488 Rework Diva's patch to simplify it 12 年之前
IMoneyModule.cs 533bbf033d Update the money framework to allow sending the new style linden "serverside is now viewerside" messages regarding currency 11 年之前
IPeople.cs e92c05ebbd Added AvatarPickerSearch capability handler. 11 年之前
IPlugin.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
IPrimCounts.cs 8b16f7d976 (re)implement selected prim count. 13 年之前
IRegionCreator.cs 808e4a847a Update svn properties, add copyright headers, minor formatting cleanup. 15 年之前
IRegionLoader.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
IRegistryCore.cs 808e4a847a Update svn properties, add copyright headers, minor formatting cleanup. 15 年之前
IScene.cs 304c5d4a8b On startup, start scenes after we're set up all local scenes, rather than starting scenes before others have been created. 11 年之前
ISceneAgent.cs 1b1f0a2d77 OnConnectionClosed listeners, retrieve data from IClientAPI.SceneAgent rather than scanning all scene for the presence with the right id 12 年之前
ISceneEntity.cs f9137c923b Fix bug where objects could not be set to a new group if the group had been created in that client session, or if no other action has been performed on the object. 12 年之前
ISceneObject.cs f9137c923b Fix bug where objects could not be set to a new group if the group had been created in that client session, or if no other action has been performed on the object. 12 年之前
InventoryCollection.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
InventoryFolderBase.cs 7ea832d47c Fix regression introduced in a0d178b2 (Sat Aug 25 02:00:17 2012) where folders with asset type of 'Folder' and 'Unknown' were accidentally treated as system folders. 12 年之前
InventoryFolderImpl.cs f0895028e9 Remove manually permissions settings on all current library items so that they use the defaults instead. 13 年之前
InventoryItemBase.cs 392e84e554 Remove unnecessary ability to directly set InventoryItemBase.CreatorIdAsUuid 11 年之前
InventoryNodeBase.cs ee205e7e81 Formatting cleanup. 14 年之前
LandData.cs d7fa4cacb3 Fix: invinite loading for Viewer3 : parcelinfo request of traffic-value (implementation of dwell-value in LandData + eventhandler, return always 0); source-formatting of LandData 11 年之前
LandStatReportItem.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
LandUpdateArgs.cs f1f0bc23f4 Formatting cleanup. 14 年之前
Lazy.cs 20cd1da6bf Add copyright headers. 14 年之前
Location.cs 7b9a50721d * Thanks Plugh for pointing out that the constructor that takes a ulong regionhandle and saves it to to X,Y vars in the OpenSim.Framework.Location object was inverting the X and Y resulting in X and Y confusion. The test also used 256x256 in the uint,uint constructor so it was unable to determine if the X and Y components swapped. I don't expect much upheaval from this commit, not a lot of features were using the ulong Location object constructor. The database never stores the ulong regionhandle... the prims are loaded by region Guid. LLUDPServer used it to determine regions that it handled in a service definition where there was simply a X == X test which has the same logical result un-switched as it did switched. Again, thanks LibOMV for the regionhandle code. 11 年之前
LocklessQueue.cs 55c1c10c0d Committing Avination's memleak fix-a-thon, installment #2 12 年之前
Login.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
MainConsole.cs 8a0a78cbcc Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around. 12 年之前
MapAndArray.cs 2501372d3b Add m_syncRoot lock to MapAndArray.ContainsKey(), as discussed with jhurliman 14 年之前
MapBlockData.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
MapItemReplyStruct.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
MinHeap.cs 7d16d0664e Commiting Avination's memleak fix-a-thon, installment #1 12 年之前
MultipartForm.cs e0dd38f672 Rename the stream extension method WebUtil.CopyTo() to WebUtil.CopyStream(). 12 年之前
NetworkServersInfo.cs 631d5e16ef Get rid of some traces of the old pre-ROBUST grid architecture config 12 年之前
NetworkUtil.cs a39ea07158 Finished implementing ViaLogin vs ViaHGLogin. Removed lookup on myipaddress.com. Also removed client IP verification upon UDP connection that had been left there -- we can't do that in general. 14 年之前
OSChatMessage.cs 679da63da6 Mantis 5977 Corrections to llRegionSayTo 12 年之前
ParcelMediaCommandEnum.cs cf0a14bec9 * Added IClientIM to IClientCore interfaces 15 年之前
PluginLoader.cs a41cd1d069 * Unregister Mono.Addins event handlers in PluginLoader.Dispose() and always handle PluginLoader with the using pattern. This freed up 121,634,796 bytes on my system 14 年之前
PluginManager.cs 39a0928052 minor: Remove some mono compiler warnings in OpenSim.Framework.dll 11 年之前
Pool.cs 4578ff74fe Add object count stats for new IncomingPacket and UDPPacketBuffer pools if they are enabled. Add count stats for existing LLUDP pool. 11 年之前
PresenceType.cs c1a34cd8da Don't try to save changed attachment states when an NPC with attachments is removed from the scene. 13 年之前
PrimeNumberHelper.cs a7fcacf8f3 Formatting cleanup. Ignore some generated files. 15 年之前
PrimitiveBaseShape.cs 745ef40153 Fixed ReadSculptData(): the check whether there are enough bytes to read was incorrect 11 年之前
PriorityQueue.cs 3d095e84d6 minor: remove mono compiler warnings 13 年之前
RegionFlags.cs ef3cc2e507 minor: Add documentation to IGridService.GetRegionFlags() 11 年之前
RegionHandshakeArgs.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 15 年之前
RegionInfo.cs fac72d540b Allow use of MaptileStaticUUID in Regions.ini to override the global setting in OpenSim.ini for each region. 11 年之前
RegionInfoForEstateMenuArgs.cs de85aabcbe Plumb the region type through to the ProductName field in estate messages 14 年之前
RegionSettings.cs 52a32878a9 Save the Telehub and its Spawn Points in the OAR 12 年之前
RegistryCore.cs 808e4a847a Update svn properties, add copyright headers, minor formatting cleanup. 15 年之前
RequestAssetArgs.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 15 年之前
SLUtil.cs 0da8fe3124 Refactored how asset/inventory types are associated with content types: gathered all the knowledge into a single class. Added the Mesh content type. 12 年之前
SimStats.cs ee205e7e81 Formatting cleanup. 14 年之前
SurfaceTouchEventArgs.cs cf0a14bec9 * Added IClientIM to IClientCore interfaces 15 年之前
TaskInventoryDictionary.cs 6235d16c31 Make "show object part" command correctly display script status. 11 年之前
TaskInventoryItem.cs 6235d16c31 Make "show object part" command correctly display script status. 11 年之前
TextureRequestArgs.cs 515bf6d7dc * Patch from RemedyTomm Mantis 3440 15 年之前
ThrottleOutPacketType.cs 5563a8916e Complete removal of the now unused state queue 11 年之前
UntrustedWebRequest.cs 91a5c602e3 Revert "Added request.Proxy=null everywhere, as discussed in http://stackoverflow.com/questions/2519655/httpwebrequest-is-extremely-slow." 11 年之前
UpdateShapeArgs.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 15 年之前
UserAgentData.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
UserProfileData.cs 4c61fcfc40 Getting rid of the dead field RootInventoryFolderId on UserProfileData, It's not even stored in mysql. 14 年之前
UserProfiles.cs d7fa9f671e Adding standard OpenSim header to source files 11 年之前
Util.cs 64216b34a4 Fixed error in BuildFakeParcelID() which was detected by regression tests. 11 年之前
ViewerEffectEventHandlerArg.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 15 年之前
WebUtil.cs 9bcf072795 Make it possible to switch whether we serialize osd requests per endpoint or not, either via config (SerializeOSDRequests in [Network]) or via the "debug comms set" console command. 11 年之前