커밋 기록

작성자 SHA1 메시지 날짜
  Justin Clarke Casey 7fa00f9ecd * remove redundant sync locking in AssetServerBase since this is already being done by the lower database layers 16 년 전
  Justin Clarke Casey c2581c9577 * Cache knowledge in the region server that the asset service has reported an asset to be missing 16 년 전
  Justin Clarke Casey 772f88d2e5 * Removing unnecessary LLUUID.Zero check from AssetCache 16 년 전
  Adam Frisby 375163a6fe * Spring cleaning. 16 년 전
  Adam Frisby fef3b36894 * Optimised using statements and namespace references across entire project (this took a while to run). 16 년 전
  Jeff Ames 47180080f0 Formatting cleanup. 16 년 전
  Justin Clarke Casey 877713999c * Report 'asset not found' situations back to UserTextureDownloadService 16 년 전
  Justin Clarke Casey 4ae10034bd Factor out common asset loading from AssetServerBase and Grid/AssetServer/Main 16 년 전
  lbsa71 efd90b56b7 * Optimized usings 16 년 전
  lbsa71 0a4a5bbcef * ARequest changed name to AssetRequest and moved to own file. 16 년 전
  Jeff Ames af6eb67999 saved OpenSim source code from the giant rampaging unterminated copyright notice of doom 16 년 전
  MW 7a66eff8af renamed FetchAsset to RequestAsset on IAssetServer, as think its a more fitting name. As the call shouldn't actually return the data, but just add a request for the data to be sent back via the callback. 16 년 전
  lbsa71 064404ab40 * Moved OpenSim/Framework/General to OpenSim/Framework for great justice. 16 년 전