Glenn Martin
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3efcef7d7e
Merge branch 'moses.metricsPhase2' of git.irl.ucf.edu:/irl/git/opensim into moses.metricsPhase2
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9 years ago |
dahlia
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6a48c87cd2
resolve possible nullref when sending appearance packet. Thanks to zadark for pointing this out.
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9 years ago |
BlueWall
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3c2886cd75
Adding back command to clear region's user cache
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9 years ago |
AliciaRaven
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cb586d1158
Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to handle spin (Ctrl+Shift+Drag)
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9 years ago |
dahlia
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7566d22a18
update libomv to 6b8afb2b61d3
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9 years ago |
Magnuz Binder
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d348f87161
Patch llCastRay fully simplified to V3.
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9 years ago |
Justin Clark-Casey (justincc)
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d52f58a733
Disable the "show threadpool calls active" console command for now.
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9 years ago |
Diva Canto
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aefed57158
One more test in UserAccountsClient.
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9 years ago |
Diva Canto
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9366165b34
Again, forgot to update Prebuild.xml regarding the deleted test client project. Done now.
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9 years ago |
Diva Canto
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923a57a91f
Added tests for UserAccountService in Robust. In the process fixed a couple of bugs in the network connectors. For some reason the robust-bound code had a CreateUser method, while the client-bound code had no such method. I assume someone is extending the client-side code with their own connectors. I added the missing method, but didn't add it to the service interface.
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9 years ago |
Diva Canto
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d0292b0731
Forgot to delete an unused project from Prebuild. Done now.
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9 years ago |
Diva Canto
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c20a5dd75a
Trivial change just to trigger jenkins to build again
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9 years ago |
Diva Canto
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3df472f10d
Added inventory tests to Robust.Tests.
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9 years ago |
Diva Canto
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3c596e47c6
Knocked off a few compiler warnings regarding unused variables.
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9 years ago |
Diva Canto
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eb9b16d284
Added simple test for IM in Robust too.
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9 years ago |
Diva Canto
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4b94fb8443
Added this form that comes handy for testing the grid service in Robust.
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9 years ago |
Diva Canto
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811b026ed5
Deleted OpenSim.Tests.Client.GridClient and PresenceClient, as they have been subsumed by the new testing framework.
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9 years ago |
Diva Canto
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c2cf22ea4f
Added the beginning of a new test framework for robust connectors and services. For now, just Grid and Presence. This framework starts a robust server (as a thread) listening on a port in localhost, then the tests are client code.
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9 years ago |
Diva Canto
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05737a1010
Improved comments on fetch inventory tests
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9 years ago |
Diva Canto
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cd12ecd44e
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
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9 years ago |
Diva Canto
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321601482b
Changed prebuild to find the new unit tests for FetchInventory
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9 years ago |
Diva Canto
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f992ed0f40
Added unit tests for FetchInventoryDescendents http://wiki.secondlife.com/wiki/Linden_Lab_Official:Inventory_API#Fetch_Inventory_Descendents
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9 years ago |
Dev Random
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f20728fc86
Constrain 'terrain modify' to selected Region
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9 years ago |
Diva Canto
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adf0f49a69
Fix mantis #7054: AO in Firestorm and Kokua stopped loading after new inventory code in place. Cause: # of descendants was wrong.
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9 years ago |
Diva Canto
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0bf1209f90
Another major overhaul of inventory downloading, this time pertaining to inventory links. Added yet another function to IInventoryService to get multiple items at once, so that fetching collections of linked items is done once per folder instead of once per item.
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9 years ago |
Diva Canto
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e5cf6a29fb
Restore handling of bad folders. I'm not entirely sure this is part of the protocol -- I don't see it here: http://wiki.secondlife.com/wiki/Linden_Lab_Official:Inventory_API#Fetch_inventory_descendents
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9 years ago |
Diva Canto
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3110b1661f
Apparently Firestorm sometimes sends duplicate folder ids on the same request (see http://opensimulator.org/mantis/view.php?id=7054#c28297). This was throwing the new inventory download code off.
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9 years ago |
Diva Canto
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3548e39f9a
I shouldn't write code this early in the morning... Fixing a 'duh' on previous commit.
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9 years ago |
Diva Canto
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a68aab14fa
Additional debug message to help diagnose a warning message and exception related to previous commit.
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9 years ago |
Diva Canto
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c74cef0f42
Major change in the way inventory is downloaded: added a method throughout IIventoryService that fetches sets of folders at once. Also added folder id in the InventoryCollection data structure, so that we don't need to go to inventory server again just for that. This reduces the chatter between sims and inventory server by... a lot. On my tests, this reduces initial inventory download down to 30% of what it currently is.
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9 years ago |