UbitUmarov
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d9a300fa8e
some cleanup.. remove some stats that only some do look at once on a lifetime
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7 年之前 |
UbitUmarov
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8e3a50212c
remove options about script compilers the got back somehow on defaults also
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7 年之前 |
UbitUmarov
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ef87370cf1
remove options about script compilers the got back somehow
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7 年之前 |
UbitUmarov
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5e67bd5778
main generic use JobEngine also does not need a permanent thread.. actually doesn't even seem to be in use
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7 年之前 |
UbitUmarov
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614a5266c5
guess HGEntityTransferModule jobengine does not need a permanet thread
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7 年之前 |
UbitUmarov
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ed8526bcfb
coment out tests that now depend on active thread pool
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7 年之前 |
UbitUmarov
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ad43cc6784
change llclient async udp packets processing. Removed the shared Jobengine that made only one thread do some packets for all users, and removed the FireAndForget, so each user could issue a unlimited number of threads. Added a new JobEngine per client, so each gets at most one thread,and that thread can be released if iddle (for 5 seconds )
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7 年之前 |
UbitUmarov
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482ff06e13
make JobEngine be a workitem of mail pool (smartThread), with the option to release thread after a idle time, so is free to do other service elsewhere
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7 年之前 |
UbitUmarov
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5ce15566ac
add option for Fireandforget not timeout (our access to main smartThreadPool)
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7 年之前 |
UbitUmarov
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f33a871d61
hope gc does remove a little dic and contents
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7 年之前 |
UbitUmarov
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fd8836e493
dont let time go back
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7 年之前 |
UbitUmarov
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9526a96b4f
some cleanup
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7 年之前 |
UbitUmarov
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3ba63dde6e
udp is not tcp. If mono versions have bronke udp sento, better update, also having 300 threads because object select is not funny
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7 年之前 |
UbitUmarov
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e650a4ff16
remove excessive notion of paralelism
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7 年之前 |
UbitUmarov
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25371933b4
update Robust32.exe build files
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7 年之前 |
UbitUmarov
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46ba2ead1a
add Robust32.exe so recovering the option to run it also in 32bit on windows
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7 年之前 |
UbitUmarov
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a18d45fbdc
fix some issues on ubOde physics shape type changes
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7 年之前 |
UbitUmarov
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f62400c4ca
improve english on few messages (thx)
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7 年之前 |
UbitUmarov
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70be8ba6de
make some web request errors visible, so cause of later asset not found is clear
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7 年之前 |
UbitUmarov
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617f42bcfa
try to mk jenkins happy
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7 年之前 |
UbitUmarov
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dd7ab862ab
stop doing UpdateMovementAnimations on avatar collisions, that may cause incorrect changes
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7 年之前 |
UbitUmarov
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953872510f
add/replace sources of OpenSim32.exe
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7 年之前 |
UbitUmarov
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d0afd4335c
fix a error message
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7 年之前 |
UbitUmarov
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5e83c2e422
forget about stupid mono 32bit
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7 年之前 |
UbitUmarov
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8c5f09f44b
actually.. its opensim, use same log file name in 32b mode
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7 年之前 |
UbitUmarov
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bd2da771a4
remove a ref to old 32bitlauncher
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7 年之前 |
Kevin Cozens
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46c8c4854e
Set the execute bit on the bin/opensim*.sh files
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7 年之前 |
UbitUmarov
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7941f8da23
add opensim.sh and opensim32.sh for linux, replacing old opensim-ode.sh
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7 年之前 |
UbitUmarov
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08659811c7
put back opensim 32bit launcher, renamed as OpenSim32.exe. This allows opensim to run in 32bit mode on 64bit machines. Possible most opensim regions should be running like this. 2GB of Virtual memory is still a lot on memory
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7 年之前 |
UbitUmarov
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be975d1e89
add a adicional in transit flag to signal HG tps, and use it to ignore usernames requests sent to start region during tp; don't send unknows display names ( getdisplaynames cap )
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7 年之前 |