|
@@ -0,0 +1,495 @@
|
|
|
+; * FOR TESTS ONLY -- DO NOT USE THIS FILE
|
|
|
+[Const]
|
|
|
+
|
|
|
+ ; The URL of the Robust server
|
|
|
+ BaseURL = "http://127.0.0.1"
|
|
|
+
|
|
|
+ ; The public port of the Robust server
|
|
|
+ PublicPort = "8888"
|
|
|
+
|
|
|
+ ; The private port of the Robust server, same for testing
|
|
|
+ PrivatePort = "8888"
|
|
|
+
|
|
|
+
|
|
|
+; * The startup section lists all the connectors to start up in this server
|
|
|
+; * instance. This may be only one, or it may be the entire server suite.
|
|
|
+; * Multiple connectors should be separated by commas.
|
|
|
+; *
|
|
|
+; * These are the IN connectors the server uses, the in connectors
|
|
|
+; * read this config file and load the needed service and database connectors
|
|
|
+; *
|
|
|
+; * The full syntax of a connector string is:
|
|
|
+; * [[<ConfigName>@]<port>/]<dll name>[:<class name>]
|
|
|
+; *
|
|
|
+[Startup]
|
|
|
+ ; Place to create a PID file
|
|
|
+ ; If no path if specified then a PID file is not created.
|
|
|
+ ; PIDFile = "/tmp/Robust.exe.pid"
|
|
|
+
|
|
|
+ ; Plugin Registry Location
|
|
|
+ ; Set path to directory for plugin registry. Information
|
|
|
+ ; about the registered repositories and installed plugins
|
|
|
+ ; will be stored here
|
|
|
+ ; The Robust.exe process must have R/W access to the location
|
|
|
+ RegistryLocation = "."
|
|
|
+
|
|
|
+ ; Modular configurations
|
|
|
+ ; Set path to directory for modular ini files...
|
|
|
+ ; The Robust.exe process must have R/W access to the location
|
|
|
+ ConfigDirectory = "."
|
|
|
+
|
|
|
+ console = "rest"
|
|
|
+
|
|
|
+ ; Console commands can be saved to a file, so the command history persists after a restart. (default is true)
|
|
|
+ ConsoleHistoryFileEnabled = false
|
|
|
+
|
|
|
+ ; The history file can be just a filename (relative to OpenSim's bin/ directory
|
|
|
+ ; or it can be a full path to somewhere else. (default is OpenSimConsoleHistory.txt in bin/)
|
|
|
+ ConsoleHistoryFile = "RobustConsoleHistory.txt"
|
|
|
+
|
|
|
+ ; How many lines of command history should we keep? (default is 100)
|
|
|
+ ConsoleHistoryFileLines = 100
|
|
|
+
|
|
|
+[ServiceList]
|
|
|
+ GridServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:GridServiceConnector"
|
|
|
+ PresenceServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:PresenceServiceConnector"
|
|
|
+
|
|
|
+ ;InventoryInConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:XInventoryInConnector"
|
|
|
+ ;UserAccountServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:UserAccountServiceConnector"
|
|
|
+
|
|
|
+ ;; Uncomment as more tests are added
|
|
|
+ ;AssetServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:AssetServiceConnector"
|
|
|
+ ;GridInfoServerInConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:GridInfoServerInConnector"
|
|
|
+ ;AuthenticationServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:AuthenticationServiceConnector"
|
|
|
+ ;OpenIdServerConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:OpenIdServerConnector"
|
|
|
+ ;AvatarServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:AvatarServiceConnector"
|
|
|
+ ;LLLoginServiceInConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:LLLoginServiceInConnector"
|
|
|
+ ;GridUserServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:GridUserServiceConnector"
|
|
|
+ ;FriendsServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:FriendsServiceConnector"
|
|
|
+ ;MapAddServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:MapAddServiceConnector"
|
|
|
+ ;MapGetServiceConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:MapGetServiceConnector"
|
|
|
+ ;OfflineIMServiceConnector = "${Const|PrivatePort}/OpenSim.Addons.OfflineIM.dll:OfflineIMServiceRobustConnector"
|
|
|
+ ;GroupsServiceConnector = "${Const|PrivatePort}/OpenSim.Addons.Groups.dll:GroupsServiceRobustConnector"
|
|
|
+ ;BakedTextureService = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:XBakesConnector"
|
|
|
+ ;UserProfilesServiceConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:UserProfilesConnector"
|
|
|
+ ;EstateDataService = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:EstateDataRobustConnector"
|
|
|
+
|
|
|
+; * This is common for all services, it's the network setup for the entire
|
|
|
+; * server instance, if none is specified above
|
|
|
+; *
|
|
|
+[Network]
|
|
|
+ port = ${Const|PrivatePort}
|
|
|
+
|
|
|
+ ;; The follow 3 variables are for HTTP Basic Authentication for the Robust services.
|
|
|
+ ;; Use this if your central services in port ${Const|PrivatePort} need to be accessible on the Internet
|
|
|
+ ;; but you want to protect them from unauthorized access.
|
|
|
+ ; AuthType = "BasicHttpAuthentication"
|
|
|
+ ; HttpAuthUsername = "some_username"
|
|
|
+ ; HttpAuthPassword = "some_password"
|
|
|
+ ;;
|
|
|
+ ;; AuthType above can be overriden in any of the service sections below by
|
|
|
+ ; AuthType = "None"
|
|
|
+ ;; This is useful in cases where you want to protect most of the services,
|
|
|
+ ;; but unprotect individual services. Username and Password can also be
|
|
|
+ ;; overriden if you want to use different credentials for the different services.
|
|
|
+
|
|
|
+ ;; By default, scripts are not allowed to call private services via llHttpRequest()
|
|
|
+ ;; Such calls are detected by the X-SecondLife-Shared HTTP header
|
|
|
+ ;; If you allow such calls you must be sure that they are restricted to very trusted scripters
|
|
|
+ ;; (remember scripts can also be in visiting avatar attachments).
|
|
|
+ ;; This can be overriden in individual private service sections if necessary
|
|
|
+ AllowllHTTPRequestIn = false
|
|
|
+
|
|
|
+ ; * The following are for the remote console
|
|
|
+ ; * They have no effect for the local or basic console types
|
|
|
+ ; * Leave commented to diable logins to the console
|
|
|
+ ;ConsoleUser = Test
|
|
|
+ ;ConsolePass = secret
|
|
|
+ ;ConsolePort = 0
|
|
|
+
|
|
|
+
|
|
|
+[DatabaseService]
|
|
|
+ ; PGSQL
|
|
|
+ ; Uncomment these lines if you want to use PGSQL storage
|
|
|
+ ; Change the connection string to your db details
|
|
|
+ ;StorageProvider = "OpenSim.Data.PGSQL.dll"
|
|
|
+ ;ConnectionString = "Server=localhost;Database=opensim;User Id=opensim; password=***;"
|
|
|
+
|
|
|
+ ; Null
|
|
|
+ ; Uncomment these lines if you want to use MySQL storage
|
|
|
+ ; Change the connection string to your db details
|
|
|
+ StorageProvider = "OpenSim.Data.Null.dll"
|
|
|
+ ConnectionString = ""
|
|
|
+
|
|
|
+
|
|
|
+; * As an example, the below configuration precisely mimicks the legacy
|
|
|
+; * asset server. It is read by the asset IN connector (defined above)
|
|
|
+; * and it then loads the OUT connector (a local database module). That,
|
|
|
+; * in turn, reads the asset loader and database connection information
|
|
|
+; *
|
|
|
+[AssetService]
|
|
|
+ LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService"
|
|
|
+ DefaultAssetLoader = ""
|
|
|
+
|
|
|
+ ; Allow maptile assets to remotely deleted by remote calls to the asset service.
|
|
|
+ ; There is no harm in having this as false - it just means that historical maptile assets are not deleted.
|
|
|
+ ; This only applies to maptiles served via the version 1 viewer mechanisms
|
|
|
+ ; Default is false
|
|
|
+ AllowRemoteDelete = false
|
|
|
+
|
|
|
+ ; Allow all assets to be remotely deleted.
|
|
|
+ ; Only set this to true if you are operating a grid where you control all calls to the asset service
|
|
|
+ ; (where a necessary condition is that you control all simulators) and you need this for admin purposes.
|
|
|
+ ; If set to true, AllowRemoteDelete = true is required as well.
|
|
|
+ ; Default is false.
|
|
|
+ AllowRemoteDeleteAllTypes = false
|
|
|
+
|
|
|
+
|
|
|
+; * This configuration loads the inventory server modules. It duplicates
|
|
|
+; * the function of the legacy inventory server
|
|
|
+; *
|
|
|
+[InventoryService]
|
|
|
+ LocalServiceModule = "OpenSim.Services.InventoryService.dll:XInventoryService"
|
|
|
+
|
|
|
+ ; Will calls to purge folders (empty trash) and immediately delete/update items or folders (not move to trash first) succeed?
|
|
|
+ ; If this is set to false then some other arrangement must be made to perform these operations if necessary.
|
|
|
+ AllowDelete = true
|
|
|
+
|
|
|
+
|
|
|
+; * This is the new style grid service.
|
|
|
+; * "Realm" is the table that is used for user lookup.
|
|
|
+; * It defaults to "regions", which uses the legacy tables
|
|
|
+; *
|
|
|
+[GridService]
|
|
|
+ LocalServiceModule = "OpenSim.Services.GridService.dll:GridService"
|
|
|
+ ; Realm = "regions"
|
|
|
+ ; AllowDuplicateNames = "True"
|
|
|
+
|
|
|
+ ;; Next, we can specify properties of regions, including default and fallback regions
|
|
|
+ ;; The syntax is: Region_<RegionName> = "<flags>"
|
|
|
+ ;; or: Region_<RegionID> = "<flags>"
|
|
|
+ ;; where <flags> can be DefaultRegion, DefaultHGRegion, FallbackRegion, NoDirectLogin, Persistent, LockedOut, Reservation, NoMove, Authenticate
|
|
|
+ ;;
|
|
|
+ ;; DefaultRegion If a local login cannot be placed in the required region (e.g. home region does not exist, avatar is not allowed entry, etc.)
|
|
|
+ ;; then this region becomes the destination. Only the first online default region will be used. If no DefaultHGRegion
|
|
|
+ ;; is specified then this will also be used as the region for hypergrid connections that require it (commonly because they have not specified
|
|
|
+ ;; an explicit region.
|
|
|
+ ;;
|
|
|
+ ;; DefaultHGRegion If an avatar connecting via the hypergrid does not specify a region, then they are placed here. Only the first online
|
|
|
+ ;; region will be used.
|
|
|
+ ;;
|
|
|
+ ;; FallbackRegion If the DefaultRegion is not available for a local login, then any FallbackRegions are tried instead. These are tried in the
|
|
|
+ ;; order specified. This only applies to local logins at this time, not Hypergrid connections.
|
|
|
+ ;;
|
|
|
+ ;; NoDirectLogin A hypergrid user cannot directly connect to this region. This does not apply to local logins.
|
|
|
+ ;;
|
|
|
+ ;; Persistent When the simulator is shutdown, the region is signalled as offline but left registered on the grid.
|
|
|
+ ;;
|
|
|
+ ;; Example specification:
|
|
|
+ ; Region_Welcome_Area = "DefaultRegion, FallbackRegion"
|
|
|
+ ; (replace spaces with underscore)
|
|
|
+
|
|
|
+ ;; Allow supporting viewers to export content
|
|
|
+ ;; Set to false to prevent export
|
|
|
+ ExportSupported = true
|
|
|
+
|
|
|
+
|
|
|
+; * This is the configuration for the freeswitch server in grid mode
|
|
|
+[FreeswitchService]
|
|
|
+ LocalServiceModule = "OpenSim.Services.FreeswitchService.dll:FreeswitchService"
|
|
|
+
|
|
|
+ ;; The IP address of your FreeSWITCH server.
|
|
|
+ ;; This address must be reachable by viewers.
|
|
|
+ ; ServerAddress = 127.0.0.1
|
|
|
+
|
|
|
+ ;; The following configuration parameters are optional
|
|
|
+
|
|
|
+ ;; By default, this is the same as the ServerAddress
|
|
|
+ ; Realm = 127.0.0.1
|
|
|
+
|
|
|
+ ;; By default, this is the same as the ServerAddress on port 5060
|
|
|
+ ; SIPProxy = 127.0.0.1:5060
|
|
|
+
|
|
|
+ ;; Default is 5000ms
|
|
|
+ ; DefaultTimeout = 5000
|
|
|
+
|
|
|
+ ;; The dial plan context. Default is "default"
|
|
|
+ ; Context = default
|
|
|
+
|
|
|
+ ;; Currently unused
|
|
|
+ ; UserName = freeswitch
|
|
|
+
|
|
|
+ ;; Currently unused
|
|
|
+ ; Password = password
|
|
|
+
|
|
|
+ ;; The following parameters are for STUN = Simple Traversal of UDP through NATs
|
|
|
+ ;; See http://wiki.freeswitch.org/wiki/NAT_Traversal
|
|
|
+ ;; stun.freeswitch.org is not guaranteed to be running so use it in
|
|
|
+ ;; production at your own risk
|
|
|
+ ; EchoServer = 127.0.0.1
|
|
|
+ ; EchoPort = 50505
|
|
|
+ ; AttemptSTUN = false
|
|
|
+
|
|
|
+
|
|
|
+; * This is the new style authentication service. Currently, only MySQL
|
|
|
+; * is implemented.
|
|
|
+; *
|
|
|
+[AuthenticationService]
|
|
|
+ ; for the server connector
|
|
|
+ LocalServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
|
|
|
+
|
|
|
+ ;; Allow the service to process HTTP getauthinfo calls.
|
|
|
+ ;; Default is false.
|
|
|
+ ; AllowGetAuthInfo = false
|
|
|
+
|
|
|
+ ;; Allow the service to process HTTP setauthinfo calls.
|
|
|
+ ;; Default is false.
|
|
|
+ ; AllowSetAuthInfo = false
|
|
|
+
|
|
|
+ ;; Allow the service to process HTTP setpassword calls.
|
|
|
+ ;; Default is false.
|
|
|
+ ; AllowSetPassword = false
|
|
|
+
|
|
|
+
|
|
|
+[OpenIdService]
|
|
|
+ ; for the server connector
|
|
|
+ AuthenticationServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
|
|
|
+ UserAccountServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService"
|
|
|
+
|
|
|
+
|
|
|
+; * This is the new style authentication service. Currently, only MySQL
|
|
|
+; * is implemented. "Realm" is the table that is used for user lookup.
|
|
|
+; * It defaults to "useraccounts", which uses the new style.
|
|
|
+; * Realm = "users" will use the legacy tables as an authentication source
|
|
|
+; *
|
|
|
+[UserAccountService]
|
|
|
+ ; for the server connector
|
|
|
+ LocalServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService"
|
|
|
+ ; Realm = "useraccounts"
|
|
|
+
|
|
|
+ ; These are for creating new accounts by the service
|
|
|
+ AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
|
|
|
+ PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
|
|
|
+ GridService = "OpenSim.Services.GridService.dll:GridService"
|
|
|
+ InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
|
|
|
+ AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
|
|
|
+ GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
|
|
|
+
|
|
|
+ ;; This switch creates the minimum set of body parts and avatar entries for a viewer 2
|
|
|
+ ;; to show a default "Ruth" avatar rather than a cloud for a newly created user.
|
|
|
+ ;; Default is false
|
|
|
+ CreateDefaultAvatarEntries = true
|
|
|
+
|
|
|
+ ;; Allow the service to process HTTP createuser calls.
|
|
|
+ ;; Default is false.
|
|
|
+ ; AllowCreateUser = false
|
|
|
+
|
|
|
+ ;; Allow the service to process HTTP setaccount calls.
|
|
|
+ ;; Default is false.
|
|
|
+ ; AllowSetAccount = false
|
|
|
+
|
|
|
+
|
|
|
+[GridUserService]
|
|
|
+ ; for the server connector
|
|
|
+ LocalServiceModule = "OpenSim.Services.UserAccountService.dll:GridUserService"
|
|
|
+
|
|
|
+
|
|
|
+[PresenceService]
|
|
|
+ ; for the server connector
|
|
|
+ LocalServiceModule = "OpenSim.Services.PresenceService.dll:PresenceService"
|
|
|
+ ; Set this to true to allow the use of advanced web services and multiple
|
|
|
+ ; bots using one account
|
|
|
+ AllowDuplicatePresences = false;
|
|
|
+
|
|
|
+
|
|
|
+[AvatarService]
|
|
|
+ ; for the server connector
|
|
|
+ LocalServiceModule = "OpenSim.Services.AvatarService.dll:AvatarService"
|
|
|
+
|
|
|
+
|
|
|
+[FriendsService]
|
|
|
+ ; for the server connector
|
|
|
+ LocalServiceModule = "OpenSim.Services.FriendsService.dll:FriendsService"
|
|
|
+
|
|
|
+[EstateService]
|
|
|
+ LocalServiceModule = "OpenSim.Services.EstateService.dll:EstateDataService"
|
|
|
+
|
|
|
+[LibraryService]
|
|
|
+ LibraryName = "OpenSim Library"
|
|
|
+ DefaultLibrary = "./inventory/Libraries.xml"
|
|
|
+
|
|
|
+
|
|
|
+[LoginService]
|
|
|
+ ; for the server connector
|
|
|
+ LocalServiceModule = "OpenSim.Services.LLLoginService.dll:LLLoginService"
|
|
|
+ ; for the service
|
|
|
+ UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
|
|
|
+ GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
|
|
|
+ AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
|
|
|
+ InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
|
|
|
+ AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
|
|
|
+ PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
|
|
|
+ GridService = "OpenSim.Services.GridService.dll:GridService"
|
|
|
+ SimulationService ="OpenSim.Services.Connectors.dll:SimulationServiceConnector"
|
|
|
+ LibraryService = "OpenSim.Services.InventoryService.dll:LibraryService"
|
|
|
+ FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
|
|
|
+
|
|
|
+ ; The minimum user level required for a user to be able to login. 0 by default
|
|
|
+ ; If you disable a particular user's account then you can set their login level below this number.
|
|
|
+ ; You can also change this level from the console though these changes will not be persisted.
|
|
|
+ ; MinLoginLevel = 0
|
|
|
+
|
|
|
+ ; Ask co-operative viewers to use a different currency name
|
|
|
+ ;Currency = ""
|
|
|
+
|
|
|
+ ;; Set minimum fee to publish classified
|
|
|
+ ; ClassifiedFee = 0
|
|
|
+
|
|
|
+ WelcomeMessage = "Welcome, Avatar!"
|
|
|
+ AllowRemoteSetLoginLevel = "false"
|
|
|
+
|
|
|
+ ; For V2 map
|
|
|
+ MapTileURL = "${Const|BaseURL}:${Const|PublicPort}/";
|
|
|
+
|
|
|
+ ; Url to search service
|
|
|
+ ; SearchURL = "${Const|BaseURL}:${Const|PublicPort}/";
|
|
|
+
|
|
|
+ ; For V3 destination guide
|
|
|
+ ; DestinationGuide = "${Const|BaseURL}/guide"
|
|
|
+
|
|
|
+ ; For V3 avatar picker (( work in progress ))
|
|
|
+ ; AvatarPicker = "${Const|BaseURL}/avatars"
|
|
|
+
|
|
|
+ ; If you run this login server behind a proxy, set this to true
|
|
|
+ ; HasProxy = false
|
|
|
+
|
|
|
+ ;; Regular expressions for controlling which client versions are accepted/denied.
|
|
|
+ ;; An empty string means nothing is checked.
|
|
|
+ ;;
|
|
|
+ ;; Example 1: allow only these 3 types of clients (any version of them)
|
|
|
+ ;; AllowedClients = "Imprudence|Hippo|Second Life"
|
|
|
+ ;;
|
|
|
+ ;; Example 2: allow all clients except these
|
|
|
+ ;; DeniedClients = "Twisted|Crawler|Cryolife|FuckLife|StreetLife|GreenLife|AntiLife|KORE-Phaze|Synlyfe|Purple Second Life|SecondLi |Emerald"
|
|
|
+ ;;
|
|
|
+ ;; Note that these are regular expressions, so every character counts.
|
|
|
+ ;; Also note that this is very weak security and should not be trusted as a reliable means
|
|
|
+ ;; for keeping bad clients out; modified clients can fake their identifiers.
|
|
|
+ ;;
|
|
|
+ ;;
|
|
|
+ ;AllowedClients = ""
|
|
|
+ ;DeniedClients = ""
|
|
|
+
|
|
|
+ ;# {DSTZone} {} {Override Daylight Saving Time rules} {* none local} "America/Los_Angeles;Pacific Standard Time"
|
|
|
+ ;; Viewers do not listen to timezone sent by the server. They use Pacific Standard Time instead,
|
|
|
+ ;; but rely on the server to calculate Daylight Saving Time. Sending another DST than US Pacific
|
|
|
+ ;; would result in time inconsistencies between grids (during summer and around DST transition period)
|
|
|
+ ;; default let OpenSim calculate US Pacific DST
|
|
|
+ ;; "none" disable DST (equivallent to "local" with system set to GMT)
|
|
|
+ ;; "local" force legacy behaviour (using local system time to calculate DST)
|
|
|
+ ; DSTZone = "America/Los_Angeles;Pacific Standard Time"
|
|
|
+
|
|
|
+ ;# {DSTZone} {} {Override Daylight Saving Time rules} {* none local} "America/Los_Angeles;Pacific Standard Time"
|
|
|
+ ;; Viewers do not receive timezone information from the server - almost all (?) default to Pacific Standard Time
|
|
|
+ ;; However, they do rely on the server to tell them whether it's Daylight Saving Time or not.
|
|
|
+ ;; Hence, calculating DST based on a different timezone can result in a misleading viewer display and inconsistencies between grids.
|
|
|
+ ;; By default, this setting uses various timezone names to calculate DST with regards to the viewer's standard PST.
|
|
|
+ ;; Options are
|
|
|
+ ;; "none" no DST
|
|
|
+ ;; "local" use the server's only timezone to calculate DST. This is previous OpenSimulator behaviour.
|
|
|
+ ;; "America/Los_Angeles;Pacific Standard Time" use these timezone names to look up Daylight savings.
|
|
|
+ ;; 'America/Los_Angeles' is used on Linux/Mac systems whilst 'Pacific Standard Time' is used on Windows
|
|
|
+ DSTZone = "America/Los_Angeles;Pacific Standard Time"
|
|
|
+
|
|
|
+ ;Basic Login Service Dos Protection Tweaks
|
|
|
+ ;;
|
|
|
+ ;; Some Grids/Users use a transparent proxy that makes use of the X-Forwarded-For HTTP Header, If you do, set this to true
|
|
|
+ ;; If you set this to true and you don't have a transparent proxy, it may allow attackers to put random things in the X-Forwarded-For header to
|
|
|
+ ;; get around this basic DOS protection.
|
|
|
+ ;DOSAllowXForwardedForHeader = false
|
|
|
+ ;;
|
|
|
+ ;; The protector adds up requests during this rolling period of time, default 10 seconds
|
|
|
+ ;DOSRequestTimeFrameMS = 10000
|
|
|
+ ;;
|
|
|
+ ;; The amount of requests in the above timeframe from the same endpoint that triggers protection
|
|
|
+ ;DOSMaxRequestsInTimeFrame = 5
|
|
|
+ ;;
|
|
|
+ ;; The amount of time that a specific endpoint is blocked. Default 2 minutes.
|
|
|
+ ;DOSForgiveClientAfterMS = 120000
|
|
|
+ ;;
|
|
|
+ ;; To turn off basic dos protection, set the DOSMaxRequestsInTimeFrame to 0.
|
|
|
+
|
|
|
+
|
|
|
+[MapImageService]
|
|
|
+ LocalServiceModule = "OpenSim.Services.MapImageService.dll:MapImageService"
|
|
|
+
|
|
|
+ ; Set this if you want to change the default
|
|
|
+ ; TilesStoragePath = "maptiles"
|
|
|
+ ;
|
|
|
+ ; If for some reason you have the AddMapTile service outside the firewall (e.g. ${Const|PublicPort}),
|
|
|
+ ; you may want to set this. Otherwise, don't set it, because it's already protected.
|
|
|
+ ; GridService = "OpenSim.Services.GridService.dll:GridService"
|
|
|
+ ;
|
|
|
+ ; Additionally, if you run this server behind a proxy, set this to true
|
|
|
+ ; HasProxy = false
|
|
|
+
|
|
|
+
|
|
|
+[Messaging]
|
|
|
+ ; OfflineIM
|
|
|
+ OfflineIMService = "OpenSim.Addons.OfflineIM.dll:OfflineIMService"
|
|
|
+
|
|
|
+
|
|
|
+[GridInfoService]
|
|
|
+ ; These settings are used to return information on a get_grid_info call.
|
|
|
+ ; Client launcher scripts and third-party clients make use of this to
|
|
|
+ ; autoconfigure the client and to provide a nice user experience. If you
|
|
|
+ ; want to facilitate that, you should configure the settings here according
|
|
|
+ ; to your grid or standalone setup.
|
|
|
+ ;
|
|
|
+ ; See http://opensimulator.org/wiki/GridInfo
|
|
|
+
|
|
|
+ ; login uri: for grid this is the login server URI
|
|
|
+ login = ${Const|BaseURL}:${Const|PublicPort}/
|
|
|
+
|
|
|
+ ; long grid name: the long name of your grid
|
|
|
+ gridname = "the lost continent of hippo"
|
|
|
+
|
|
|
+ ; short grid name: the short name of your grid
|
|
|
+ gridnick = "hippogrid"
|
|
|
+
|
|
|
+ ; login page: optional: if it exists it will be used to tell the client to use
|
|
|
+ ; this as splash page
|
|
|
+ ;welcome = ${Const|BaseURL}/welcome
|
|
|
+
|
|
|
+ ; helper uri: optional: if it exists if will be used to tell the client to use
|
|
|
+ ; this for all economy related things
|
|
|
+ ;economy = ${Const|BaseURL}:${Const|PublicPort}/
|
|
|
+
|
|
|
+ ; web page of grid: optional: page providing further information about your grid
|
|
|
+ ;about = ${Const|BaseURL}/about/
|
|
|
+
|
|
|
+ ; account creation: optional: page providing further information about obtaining
|
|
|
+ ; a user account on your grid
|
|
|
+ ;register = ${Const|BaseURL}/register
|
|
|
+
|
|
|
+ ; help: optional: page providing further assistance for users of your grid
|
|
|
+ ;help = ${Const|BaseURL}/help
|
|
|
+
|
|
|
+ ; password help: optional: page providing password assistance for users of your grid
|
|
|
+ ;password = ${Const|BaseURL}/password
|
|
|
+
|
|
|
+
|
|
|
+[UserProfilesService]
|
|
|
+ LocalServiceModule = "OpenSim.Services.UserProfilesService.dll:UserProfilesService"
|
|
|
+ Enabled = false
|
|
|
+ ;; Configure this for separate profiles database
|
|
|
+ ;; ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=*****;Old Guids=true;"
|
|
|
+ ;; Realm = UserProfiles
|
|
|
+ UserAccountService = OpenSim.Services.UserAccountService.dll:UserAccountService
|
|
|
+ AuthenticationServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
|
|
|
+
|
|
|
+
|
|
|
+[BakedTextureService]
|
|
|
+ LocalServiceModule = "OpenSim.Server.Handlers.dll:XBakes"
|
|
|
+ ;; This directory must be writable by the user ROBUST runs as. It will be created automatically.
|
|
|
+ BaseDirectory = "./bakes"
|