Robust.Tests.ini 22 KB

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  1. ; * FOR TESTS ONLY -- DO NOT USE THIS FILE
  2. [Const]
  3. ; The URL of the Robust server
  4. BaseURL = "http://127.0.0.1"
  5. ; The public port of the Robust server
  6. PublicPort = "8888"
  7. ; The private port of the Robust server, same for testing
  8. PrivatePort = "8888"
  9. ; * The startup section lists all the connectors to start up in this server
  10. ; * instance. This may be only one, or it may be the entire server suite.
  11. ; * Multiple connectors should be separated by commas.
  12. ; *
  13. ; * These are the IN connectors the server uses, the in connectors
  14. ; * read this config file and load the needed service and database connectors
  15. ; *
  16. ; * The full syntax of a connector string is:
  17. ; * [[<ConfigName>@]<port>/]<dll name>[:<class name>]
  18. ; *
  19. [Startup]
  20. ; Place to create a PID file
  21. ; If no path if specified then a PID file is not created.
  22. ; PIDFile = "/tmp/Robust.exe.pid"
  23. ; Plugin Registry Location
  24. ; Set path to directory for plugin registry. Information
  25. ; about the registered repositories and installed plugins
  26. ; will be stored here
  27. ; The Robust.exe process must have R/W access to the location
  28. RegistryLocation = "."
  29. ; Modular configurations
  30. ; Set path to directory for modular ini files...
  31. ; The Robust.exe process must have R/W access to the location
  32. ConfigDirectory = "."
  33. console = "rest"
  34. ; Console commands can be saved to a file, so the command history persists after a restart. (default is true)
  35. ConsoleHistoryFileEnabled = false
  36. ; The history file can be just a filename (relative to OpenSim's bin/ directory
  37. ; or it can be a full path to somewhere else. (default is OpenSimConsoleHistory.txt in bin/)
  38. ConsoleHistoryFile = "RobustConsoleHistory.txt"
  39. ; How many lines of command history should we keep? (default is 100)
  40. ConsoleHistoryFileLines = 100
  41. [ServiceList]
  42. GridServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:GridServiceConnector"
  43. PresenceServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:PresenceServiceConnector"
  44. ;InventoryInConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:XInventoryInConnector"
  45. ;UserAccountServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:UserAccountServiceConnector"
  46. ;; Uncomment as more tests are added
  47. ;AssetServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:AssetServiceConnector"
  48. ;GridInfoServerInConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:GridInfoServerInConnector"
  49. ;AuthenticationServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:AuthenticationServiceConnector"
  50. ;OpenIdServerConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:OpenIdServerConnector"
  51. ;AvatarServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:AvatarServiceConnector"
  52. ;LLLoginServiceInConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:LLLoginServiceInConnector"
  53. ;GridUserServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:GridUserServiceConnector"
  54. ;FriendsServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:FriendsServiceConnector"
  55. ;MapAddServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:MapAddServiceConnector"
  56. ;MapGetServiceConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:MapGetServiceConnector"
  57. ;OfflineIMServiceConnector = "${Const|PrivatePort}/OpenSim.Addons.OfflineIM.dll:OfflineIMServiceRobustConnector"
  58. ;GroupsServiceConnector = "${Const|PrivatePort}/OpenSim.Addons.Groups.dll:GroupsServiceRobustConnector"
  59. ;BakedTextureService = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:XBakesConnector"
  60. ;UserProfilesServiceConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:UserProfilesConnector"
  61. ;EstateDataService = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:EstateDataRobustConnector"
  62. ; * This is common for all services, it's the network setup for the entire
  63. ; * server instance, if none is specified above
  64. ; *
  65. [Network]
  66. port = ${Const|PrivatePort}
  67. ;; The follow 3 variables are for HTTP Basic Authentication for the Robust services.
  68. ;; Use this if your central services in port ${Const|PrivatePort} need to be accessible on the Internet
  69. ;; but you want to protect them from unauthorized access.
  70. ; AuthType = "BasicHttpAuthentication"
  71. ; HttpAuthUsername = "some_username"
  72. ; HttpAuthPassword = "some_password"
  73. ;;
  74. ;; AuthType above can be overriden in any of the service sections below by
  75. ; AuthType = "None"
  76. ;; This is useful in cases where you want to protect most of the services,
  77. ;; but unprotect individual services. Username and Password can also be
  78. ;; overriden if you want to use different credentials for the different services.
  79. ;; By default, scripts are not allowed to call private services via llHttpRequest()
  80. ;; Such calls are detected by the X-SecondLife-Shared HTTP header
  81. ;; If you allow such calls you must be sure that they are restricted to very trusted scripters
  82. ;; (remember scripts can also be in visiting avatar attachments).
  83. ;; This can be overriden in individual private service sections if necessary
  84. AllowllHTTPRequestIn = false
  85. ; * The following are for the remote console
  86. ; * They have no effect for the local or basic console types
  87. ; * Leave commented to diable logins to the console
  88. ;ConsoleUser = Test
  89. ;ConsolePass = secret
  90. ;ConsolePort = 0
  91. [DatabaseService]
  92. ; PGSQL
  93. ; Uncomment these lines if you want to use PGSQL storage
  94. ; Change the connection string to your db details
  95. ;StorageProvider = "OpenSim.Data.PGSQL.dll"
  96. ;ConnectionString = "Server=localhost;Database=opensim;User Id=opensim; password=***;"
  97. ; Null
  98. ; Uncomment these lines if you want to use MySQL storage
  99. ; Change the connection string to your db details
  100. StorageProvider = "OpenSim.Data.Null.dll"
  101. ConnectionString = ""
  102. ; * As an example, the below configuration precisely mimicks the legacy
  103. ; * asset server. It is read by the asset IN connector (defined above)
  104. ; * and it then loads the OUT connector (a local database module). That,
  105. ; * in turn, reads the asset loader and database connection information
  106. ; *
  107. [AssetService]
  108. LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService"
  109. DefaultAssetLoader = ""
  110. ; Allow maptile assets to remotely deleted by remote calls to the asset service.
  111. ; There is no harm in having this as false - it just means that historical maptile assets are not deleted.
  112. ; This only applies to maptiles served via the version 1 viewer mechanisms
  113. ; Default is false
  114. AllowRemoteDelete = false
  115. ; Allow all assets to be remotely deleted.
  116. ; Only set this to true if you are operating a grid where you control all calls to the asset service
  117. ; (where a necessary condition is that you control all simulators) and you need this for admin purposes.
  118. ; If set to true, AllowRemoteDelete = true is required as well.
  119. ; Default is false.
  120. AllowRemoteDeleteAllTypes = false
  121. ; * This configuration loads the inventory server modules. It duplicates
  122. ; * the function of the legacy inventory server
  123. ; *
  124. [InventoryService]
  125. LocalServiceModule = "OpenSim.Services.InventoryService.dll:XInventoryService"
  126. ; Will calls to purge folders (empty trash) and immediately delete/update items or folders (not move to trash first) succeed?
  127. ; If this is set to false then some other arrangement must be made to perform these operations if necessary.
  128. AllowDelete = true
  129. ; * This is the new style grid service.
  130. ; * "Realm" is the table that is used for user lookup.
  131. ; * It defaults to "regions", which uses the legacy tables
  132. ; *
  133. [GridService]
  134. LocalServiceModule = "OpenSim.Services.GridService.dll:GridService"
  135. ; Realm = "regions"
  136. ; AllowDuplicateNames = "True"
  137. ;; Next, we can specify properties of regions, including default and fallback regions
  138. ;; The syntax is: Region_<RegionName> = "<flags>"
  139. ;; or: Region_<RegionID> = "<flags>"
  140. ;; where <flags> can be DefaultRegion, DefaultHGRegion, FallbackRegion, NoDirectLogin, Persistent, LockedOut, Reservation, NoMove, Authenticate
  141. ;;
  142. ;; DefaultRegion If a local login cannot be placed in the required region (e.g. home region does not exist, avatar is not allowed entry, etc.)
  143. ;; then this region becomes the destination. Only the first online default region will be used. If no DefaultHGRegion
  144. ;; is specified then this will also be used as the region for hypergrid connections that require it (commonly because they have not specified
  145. ;; an explicit region.
  146. ;;
  147. ;; DefaultHGRegion If an avatar connecting via the hypergrid does not specify a region, then they are placed here. Only the first online
  148. ;; region will be used.
  149. ;;
  150. ;; FallbackRegion If the DefaultRegion is not available for a local login, then any FallbackRegions are tried instead. These are tried in the
  151. ;; order specified. This only applies to local logins at this time, not Hypergrid connections.
  152. ;;
  153. ;; NoDirectLogin A hypergrid user cannot directly connect to this region. This does not apply to local logins.
  154. ;;
  155. ;; Persistent When the simulator is shutdown, the region is signalled as offline but left registered on the grid.
  156. ;;
  157. ;; Example specification:
  158. ; Region_Welcome_Area = "DefaultRegion, FallbackRegion"
  159. ; (replace spaces with underscore)
  160. ;; Allow supporting viewers to export content
  161. ;; Set to false to prevent export
  162. ExportSupported = true
  163. ; * This is the configuration for the freeswitch server in grid mode
  164. [FreeswitchService]
  165. LocalServiceModule = "OpenSim.Services.FreeswitchService.dll:FreeswitchService"
  166. ;; The IP address of your FreeSWITCH server.
  167. ;; This address must be reachable by viewers.
  168. ; ServerAddress = 127.0.0.1
  169. ;; The following configuration parameters are optional
  170. ;; By default, this is the same as the ServerAddress
  171. ; Realm = 127.0.0.1
  172. ;; By default, this is the same as the ServerAddress on port 5060
  173. ; SIPProxy = 127.0.0.1:5060
  174. ;; Default is 5000ms
  175. ; DefaultTimeout = 5000
  176. ;; The dial plan context. Default is "default"
  177. ; Context = default
  178. ;; Currently unused
  179. ; UserName = freeswitch
  180. ;; Currently unused
  181. ; Password = password
  182. ;; The following parameters are for STUN = Simple Traversal of UDP through NATs
  183. ;; See http://wiki.freeswitch.org/wiki/NAT_Traversal
  184. ;; stun.freeswitch.org is not guaranteed to be running so use it in
  185. ;; production at your own risk
  186. ; EchoServer = 127.0.0.1
  187. ; EchoPort = 50505
  188. ; AttemptSTUN = false
  189. ; * This is the new style authentication service. Currently, only MySQL
  190. ; * is implemented.
  191. ; *
  192. [AuthenticationService]
  193. ; for the server connector
  194. LocalServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
  195. ;; Allow the service to process HTTP getauthinfo calls.
  196. ;; Default is false.
  197. ; AllowGetAuthInfo = false
  198. ;; Allow the service to process HTTP setauthinfo calls.
  199. ;; Default is false.
  200. ; AllowSetAuthInfo = false
  201. ;; Allow the service to process HTTP setpassword calls.
  202. ;; Default is false.
  203. ; AllowSetPassword = false
  204. [OpenIdService]
  205. ; for the server connector
  206. AuthenticationServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
  207. UserAccountServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService"
  208. ; * This is the new style authentication service. Currently, only MySQL
  209. ; * is implemented. "Realm" is the table that is used for user lookup.
  210. ; * It defaults to "useraccounts", which uses the new style.
  211. ; * Realm = "users" will use the legacy tables as an authentication source
  212. ; *
  213. [UserAccountService]
  214. ; for the server connector
  215. LocalServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService"
  216. ; Realm = "useraccounts"
  217. ; These are for creating new accounts by the service
  218. AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
  219. PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
  220. GridService = "OpenSim.Services.GridService.dll:GridService"
  221. InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
  222. AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
  223. GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
  224. ;; This switch creates the minimum set of body parts and avatar entries for a viewer 2
  225. ;; to show a default "Ruth" avatar rather than a cloud for a newly created user.
  226. ;; Default is false
  227. CreateDefaultAvatarEntries = true
  228. ;; Allow the service to process HTTP createuser calls.
  229. ;; Default is false.
  230. ; AllowCreateUser = false
  231. ;; Allow the service to process HTTP setaccount calls.
  232. ;; Default is false.
  233. ; AllowSetAccount = false
  234. [GridUserService]
  235. ; for the server connector
  236. LocalServiceModule = "OpenSim.Services.UserAccountService.dll:GridUserService"
  237. [PresenceService]
  238. ; for the server connector
  239. LocalServiceModule = "OpenSim.Services.PresenceService.dll:PresenceService"
  240. ; Set this to true to allow the use of advanced web services and multiple
  241. ; bots using one account
  242. AllowDuplicatePresences = false;
  243. [AvatarService]
  244. ; for the server connector
  245. LocalServiceModule = "OpenSim.Services.AvatarService.dll:AvatarService"
  246. [FriendsService]
  247. ; for the server connector
  248. LocalServiceModule = "OpenSim.Services.FriendsService.dll:FriendsService"
  249. [EstateService]
  250. LocalServiceModule = "OpenSim.Services.EstateService.dll:EstateDataService"
  251. [LibraryService]
  252. LibraryName = "OpenSim Library"
  253. DefaultLibrary = "./inventory/Libraries.xml"
  254. [LoginService]
  255. ; for the server connector
  256. LocalServiceModule = "OpenSim.Services.LLLoginService.dll:LLLoginService"
  257. ; for the service
  258. UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
  259. GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
  260. AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
  261. InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
  262. AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
  263. PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
  264. GridService = "OpenSim.Services.GridService.dll:GridService"
  265. SimulationService ="OpenSim.Services.Connectors.dll:SimulationServiceConnector"
  266. LibraryService = "OpenSim.Services.InventoryService.dll:LibraryService"
  267. FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
  268. ; The minimum user level required for a user to be able to login. 0 by default
  269. ; If you disable a particular user's account then you can set their login level below this number.
  270. ; You can also change this level from the console though these changes will not be persisted.
  271. ; MinLoginLevel = 0
  272. ; Ask co-operative viewers to use a different currency name
  273. ;Currency = ""
  274. ;; Set minimum fee to publish classified
  275. ; ClassifiedFee = 0
  276. WelcomeMessage = "Welcome, Avatar!"
  277. AllowRemoteSetLoginLevel = "false"
  278. ; For V2 map
  279. MapTileURL = "${Const|BaseURL}:${Const|PublicPort}/";
  280. ; Url to search service
  281. ; SearchURL = "${Const|BaseURL}:${Const|PublicPort}/";
  282. ; For V3 destination guide
  283. ; DestinationGuide = "${Const|BaseURL}/guide"
  284. ; For V3 avatar picker (( work in progress ))
  285. ; AvatarPicker = "${Const|BaseURL}/avatars"
  286. ; If you run this login server behind a proxy, set this to true
  287. ; HasProxy = false
  288. ;; Regular expressions for controlling which client versions are accepted/denied.
  289. ;; An empty string means nothing is checked.
  290. ;;
  291. ;; Example 1: allow only these 3 types of clients (any version of them)
  292. ;; AllowedClients = "Imprudence|Hippo|Second Life"
  293. ;;
  294. ;; Example 2: allow all clients except these
  295. ;; DeniedClients = "Twisted|Crawler|Cryolife|FuckLife|StreetLife|GreenLife|AntiLife|KORE-Phaze|Synlyfe|Purple Second Life|SecondLi |Emerald"
  296. ;;
  297. ;; Note that these are regular expressions, so every character counts.
  298. ;; Also note that this is very weak security and should not be trusted as a reliable means
  299. ;; for keeping bad clients out; modified clients can fake their identifiers.
  300. ;;
  301. ;;
  302. ;AllowedClients = ""
  303. ;DeniedClients = ""
  304. ;# {DSTZone} {} {Override Daylight Saving Time rules} {* none local} "America/Los_Angeles;Pacific Standard Time"
  305. ;; Viewers do not listen to timezone sent by the server. They use Pacific Standard Time instead,
  306. ;; but rely on the server to calculate Daylight Saving Time. Sending another DST than US Pacific
  307. ;; would result in time inconsistencies between grids (during summer and around DST transition period)
  308. ;; default let OpenSim calculate US Pacific DST
  309. ;; "none" disable DST (equivallent to "local" with system set to GMT)
  310. ;; "local" force legacy behaviour (using local system time to calculate DST)
  311. ; DSTZone = "America/Los_Angeles;Pacific Standard Time"
  312. ;# {DSTZone} {} {Override Daylight Saving Time rules} {* none local} "America/Los_Angeles;Pacific Standard Time"
  313. ;; Viewers do not receive timezone information from the server - almost all (?) default to Pacific Standard Time
  314. ;; However, they do rely on the server to tell them whether it's Daylight Saving Time or not.
  315. ;; Hence, calculating DST based on a different timezone can result in a misleading viewer display and inconsistencies between grids.
  316. ;; By default, this setting uses various timezone names to calculate DST with regards to the viewer's standard PST.
  317. ;; Options are
  318. ;; "none" no DST
  319. ;; "local" use the server's only timezone to calculate DST. This is previous OpenSimulator behaviour.
  320. ;; "America/Los_Angeles;Pacific Standard Time" use these timezone names to look up Daylight savings.
  321. ;; 'America/Los_Angeles' is used on Linux/Mac systems whilst 'Pacific Standard Time' is used on Windows
  322. DSTZone = "America/Los_Angeles;Pacific Standard Time"
  323. ;Basic Login Service Dos Protection Tweaks
  324. ;;
  325. ;; Some Grids/Users use a transparent proxy that makes use of the X-Forwarded-For HTTP Header, If you do, set this to true
  326. ;; If you set this to true and you don't have a transparent proxy, it may allow attackers to put random things in the X-Forwarded-For header to
  327. ;; get around this basic DOS protection.
  328. ;DOSAllowXForwardedForHeader = false
  329. ;;
  330. ;; The protector adds up requests during this rolling period of time, default 10 seconds
  331. ;DOSRequestTimeFrameMS = 10000
  332. ;;
  333. ;; The amount of requests in the above timeframe from the same endpoint that triggers protection
  334. ;DOSMaxRequestsInTimeFrame = 5
  335. ;;
  336. ;; The amount of time that a specific endpoint is blocked. Default 2 minutes.
  337. ;DOSForgiveClientAfterMS = 120000
  338. ;;
  339. ;; To turn off basic dos protection, set the DOSMaxRequestsInTimeFrame to 0.
  340. [MapImageService]
  341. LocalServiceModule = "OpenSim.Services.MapImageService.dll:MapImageService"
  342. ; Set this if you want to change the default
  343. ; TilesStoragePath = "maptiles"
  344. ;
  345. ; If for some reason you have the AddMapTile service outside the firewall (e.g. ${Const|PublicPort}),
  346. ; you may want to set this. Otherwise, don't set it, because it's already protected.
  347. ; GridService = "OpenSim.Services.GridService.dll:GridService"
  348. ;
  349. ; Additionally, if you run this server behind a proxy, set this to true
  350. ; HasProxy = false
  351. [Messaging]
  352. ; OfflineIM
  353. OfflineIMService = "OpenSim.Addons.OfflineIM.dll:OfflineIMService"
  354. [GridInfoService]
  355. ; These settings are used to return information on a get_grid_info call.
  356. ; Client launcher scripts and third-party clients make use of this to
  357. ; autoconfigure the client and to provide a nice user experience. If you
  358. ; want to facilitate that, you should configure the settings here according
  359. ; to your grid or standalone setup.
  360. ;
  361. ; See http://opensimulator.org/wiki/GridInfo
  362. ; login uri: for grid this is the login server URI
  363. login = ${Const|BaseURL}:${Const|PublicPort}/
  364. ; long grid name: the long name of your grid
  365. gridname = "the lost continent of hippo"
  366. ; short grid name: the short name of your grid
  367. gridnick = "hippogrid"
  368. ; login page: optional: if it exists it will be used to tell the client to use
  369. ; this as splash page
  370. ;welcome = ${Const|BaseURL}/welcome
  371. ; helper uri: optional: if it exists if will be used to tell the client to use
  372. ; this for all economy related things
  373. ;economy = ${Const|BaseURL}:${Const|PublicPort}/
  374. ; web page of grid: optional: page providing further information about your grid
  375. ;about = ${Const|BaseURL}/about/
  376. ; account creation: optional: page providing further information about obtaining
  377. ; a user account on your grid
  378. ;register = ${Const|BaseURL}/register
  379. ; help: optional: page providing further assistance for users of your grid
  380. ;help = ${Const|BaseURL}/help
  381. ; password help: optional: page providing password assistance for users of your grid
  382. ;password = ${Const|BaseURL}/password
  383. [UserProfilesService]
  384. LocalServiceModule = "OpenSim.Services.UserProfilesService.dll:UserProfilesService"
  385. Enabled = false
  386. ;; Configure this for separate profiles database
  387. ;; ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=*****;Old Guids=true;"
  388. ;; Realm = UserProfiles
  389. UserAccountService = OpenSim.Services.UserAccountService.dll:UserAccountService
  390. AuthenticationServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
  391. [BakedTextureService]
  392. LocalServiceModule = "OpenSim.Server.Handlers.dll:XBakes"
  393. ;; This directory must be writable by the user ROBUST runs as. It will be created automatically.
  394. BaseDirectory = "./bakes"