Commit History

Auteur SHA1 Bericht Datum
  UbitUmarov a18d45fbdc fix some issues on ubOde physics shape type changes 7 jaren geleden
  UbitUmarov 006c08886a deleted a bit 2 much on last commit 7 jaren geleden
  UbitUmarov 49884b94a7 update ODE binaries for windows. Other platforms need to compile from opensim-libs repo, folder ODE-OpenSim-0.13.2, read file OPENSIM-README.txt. Remove code to reduce bounce on non physical placement, new unmanaged should handle that 7 jaren geleden
  UbitUmarov 0f7ffc56ce several changes for osTeleportObject 7 jaren geleden
  UbitUmarov 156ef0bbe3 still issues with volume detectors and sleeping bodies 7 jaren geleden
  UbitUmarov 4f8f04d949 still issues with volume detectors and sleeping bodies 7 jaren geleden
  UbitUmarov 9d8220ac9f some reduction on large colision repulsive force on non physical placement of physical prims 7 jaren geleden
  UbitUmarov 443fc60cdf store the physics inertia override in Mysql and add it to serializer. run prebuild is required 7 jaren geleden
  UbitUmarov 6a35a965ff add OSSL functions to override linksets total mass, center of mass and inertia. replacing the crude automatic estimation based on prims known to physics and density. Changed parameters are still not saved, and are lost on region crossings. only suported by UbODE. EXPERIMENTAL feature, only test it for now.. don't try to use in products. 7 jaren geleden
  UbitUmarov 2fc7993d69 ubOde: update prim mass when changing Density 7 jaren geleden
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup 7 jaren geleden
  UbitUmarov e60366ce92 avoid doing unnecessary heavy things on change physics rep 7 jaren geleden
  UbitUmarov 4a7b8c1b41 ubOde fix a multhreading timming issue 7 jaren geleden
  UbitUmarov d0ae8bb86a start removing old hack of using SetMomentum to just set instant velocity, now that TargetVelocity is avaiable 7 jaren geleden
  UbitUmarov 6ad0f3250b fix ubOde prims unlink that got broken fixing sleeping bodies collisions, core removes and adds a prim with same LocalID not giving time for physics to actuly delete, so when it did it LocalID was lost 8 jaren geleden
  UbitUmarov f1495cb237 ubOde reduce collision_start latency in same cases (only one collision happening and more than 50ms since last) 8 jaren geleden
  UbitUmarov 17cc238b44 ubOde a few changes to collisions reporting 8 jaren geleden
  UbitUmarov 3f2291611f apply external forces and torque to vehicles also, as other engines do 8 jaren geleden
  UbitUmarov 2548f240b5 add missing overrides 8 jaren geleden
  UbitUmarov aa9503ab86 revert bad last changes and fix the issue another way 8 jaren geleden
  UbitUmarov f661fdf2aa ubOde bug fix 8 jaren geleden
  UbitUmarov b2acef8aad remove the unused OBB physics parameters export, since they aren't actually usefull outside ubOde 8 jaren geleden
  UbitUmarov 98a00cbce5 ubOde: add threading related calls new ode.dll may need. Hope this doesn't break with current linux ode library 8 jaren geleden
  UbitUmarov 185d3bd39e change maximum angular velocity to a value derived from heartbeat rate and Nyquist. 8 jaren geleden
  UbitUmarov eccc6f1081 fix wrong condition to set low angular velocity as Zero. 8 jaren geleden
  UbitUmarov f8efd00775 add a console/log warning about large physics meshs on ubOde that can have negative impact on region load 8 jaren geleden
  UbitUmarov f6891b36be stop using a vector3 to store axis locks 3bit flags in ubOde 8 jaren geleden
  UbitUmarov 9ec9eee75f reduce jitter due to viewer interpolators on objects that are really almost at rest 8 jaren geleden
  UbitUmarov aa3303e3af add get method on physics actors PIDHoverActive 8 jaren geleden
  UbitUmarov e9a56d5e19 rename Ubit physics modules 8 jaren geleden